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Nice dreams
mIKE

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sedawkgrep
4 Nov 2025 #5
Almost 22.5 years after release, we had a chance to play this 1v1. The review mentioned this resembles a "base" and is well inter-connected and I agree. I disagree with the review in that this map, while fairly large, plays fine 1v1, with our round taking 12 minutes to reach 8-4. I could see it really shining with 3-5 players. One nit - I agree with Legrand below; the MH and RA really are too close together.
We both really enjoyed this map. After almost 1800, it's easily in the top 10% of maps we've played.
There are thousands of forgettable Quake III maps out there - this one deserves to be remembered.
Edited 3.48 minutes after the original posting.
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Legrand [LN]
13 Aug 2003 #4
Here's a couple of screens of what I was talking about:

www.clanlocknet.com/test/55.jpg
www.clanlocknet.com/test/56.jpg

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Legrand [LN]
13 Aug 2003 #3
Have played this a couple of times now on my server. Seems like a very nice map and I'd disagree about the "no need for RG" comment. The large room with the RL provides ample use of the rail. Couple of questionable things I found were:

Possilby MH and RA are too close together

and I got caught on the curved ledge where the MH is. It was as if I was walking on the "celing" part of that curved area. Tough to explain, but if you are below the MH and look up then take that plane and extend it above where there shouldn't be a floor for anyone above, I was walking there.

All in all I would recommend this map for 4+ players... IMO I think it's too big with too much armor/health for 2 players.

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mIKE
4 Aug 2003 #2
Thx for the comment,

how about 2 vs 2.

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Dale
2 Aug 2003 #1
Its very good map !

Even if its quite big for 1-1, it is very well designed. Grab it

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Comments:
5 comments (344 days ago)
Ranked:
Downloads:
2,370 & 298 LiveViews (daily avg. 0.31)
File:
miket2.zip, 2.59 MiB
PK3 date:
13 Mar 2003
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