Invitation to Darkness
Invitation to Darkness by Rafal Szkolnicki *> DeV <*
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DeV unregistered
#6   10 Jun 2000
Thanks for all the comments!

pyzak: prawdopodobnie nie bedzie Frenzy do Q3 (masa innych pomyslow), ale kto wie...

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pyzak unregistered
#5   29 Mar 2000
Zajebisty pomysl z tymi jump padami.

Zamierzasz sknowertowac "Frenzy" ?

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Leviathen unregistered
#4   24 Mar 2000
This'll stop on my hard-drive 4 a bit. Nice map!
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pjw unregistered
#3   11 Mar 2000
I got quite a kick out of this map. Nice design and good flow, fun to play! I like the criss-cross jump pads across the middle, and the placement of the RL as well. This would have gotten an 8 instead of a 7 if not for the many lights with no source/fixture (most obvious in the red armor area).
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Octovus unregistered
#2   06 Mar 2000
Um Tig where was that healthkit section, there was a RL near the only death fog as far as I know, please prove me wrong if I am. =)
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Octovus unregistered
#1   06 Mar 2000
Well I have to admit I liked it a lot...maybe it was more deserving of a 7 than the 8 I gave it, but I'm in a good mood right now. =) The central YA was just right, both for FFA and for Tourney's, and the fact that the RL was low down and took extra time to get back to the main room from made the level less control/camp-able. The PG was in a bit of an odd spot, but nothing much bad about it just felt weird in alcove. In a tourney, the upper walkway was basically abandoned, but it proved a good strategy element in 2 vs 2 TDM what with the two boxes of PG ammo. Overall a nice map, though I would recommend it more for TDM or Tourney rather than FFA. =) Kepp 'em coming!

Happy Fraggin! Octovus

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