Pardon the whining, but I really like the design, but the above issues make the map very much less enjoyable than it could be, alas. It would help to reduce the gameplay to two arenas, that are better connected (not just boxy corridors that look the same), some areas need to be better lit, make the remaining last two arenas larger, remove the gimmicky effect on the TP falling, and this map would be really awesome gameplay-wise.
...definatly, I can't wait to see more from the author :)
But I thought for a first release that the GMSQ shows true promise. The bots did give a challenge (at least for me) and overall I had fun playing the map.
If I had a nickel for every "first release" that was awesome I wouldn't be able to buy a cup of coffee.
Keep at it, GMSQ.