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Stormatorium
Evil_Cremator & StormShadow

Added: 1 Oct 2002
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raspatan
1 Nov 2020 #20
Another underrated map over here. This is a well connected map, properly balanced, with ample space for intensive fighting. And the design is cool too, with interesting features like the massive ranged (image), as well as the thunderstorms in the sky! The atmosphere is great.
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Fellow Hammy
17 Oct 2002 #19
Great map, beats most I've seen in the past few months. Good work guys.
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gigantes
15 Oct 2002 #18
ok, i agree that technically it's a very well-produced map... and maybe the game flow is superb, maybe not- i'm probably not an expert-enough player to say...

BUT i'm afraid i don't see much innovation here... aren't everyone's hard drives already packed with tons of base, space and gothic maps? sure, it's clearly an excellent job at what it attempts, but it's basically just more of the same... if the really crucial thing about this map is the gameplay, then why not make it more thematically novel? for examples, see ente's pad-series, bubba's 'highjump' and others, ?'s QuaTRON, etc, etc... things that are innovative, well-produced and still have gameplay...

sorry to be mean, and my real problem is not really with the designers, but with daniel for giving such a pandering review...

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CREEM ROCK CRITIC
7 Oct 2002 #17
I just stand by a window and look up at the flashing sky. Sure I get fragged a lot but it's worth it...
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StormShadow
7 Oct 2002 #16
SOrry, i dont think there will be a tourney version (unless crem has the time for it) but this map WILL be included in ra3mapproject 2 as a clan arena. More info here:
ra3mapproject.gami...portunities.com
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Terminal
7 Oct 2002 #15
This map is fantastic. The best custom map i've played. Great job guys.
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*papri-K*
7 Oct 2002 #14
would love to see a tourney version of this one :D
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McBugzz
6 Oct 2002 #13
Impressive, most impressive
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Evil_Cremator
4 Oct 2002 #12
mmm the clean speaks! thanks :)
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Mr.CleaN
4 Oct 2002 #11
Hi guys. I haven't had a chance to do anything other than give the map a visual run-through, but I wanted to sya it looks good, I'm glad to see that texture set getting put to good use. =o)
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StormShadow
3 Oct 2002 #10
Thanks for the comments, all. Originally, this project started as me and crem sort of tossing a map together room by room, but after a bit of cutting and chopping (editing?), the map turned out to have a great game flow, and a pretty solid design, imo. And yes, we did try to make it balanced for TDM as well as ffa.

Thx a lot!

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Diesoft
2 Oct 2002 #9
Whoa, great job :).

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Evil_Cremator
2 Oct 2002 #8
Yep, team dm is what we went for after we had a layout. We kinda just started the whole map without a real idea in mind...box by box...
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nitin
1 Oct 2002 #7
I think it's a better tdm map than dm. Looks above average IMHO, not stunning but I love it in TDM. Nice job guys.
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OvrKill
1 Oct 2002 #6
Awesome great game play looks very nice this map owns me lol nice work guys.
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Jyncus
1 Oct 2002 #5
Great map, nice flow to it...

Good texture use, lighting, etc.. Nice job overall.

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swelt
1 Oct 2002 #4
Very pretty and atmospheric in nice gfx mode.

Broken skybox shader in vertex lighting?

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wviperw
1 Oct 2002 #3
nice job guys! This is one solid map, both looks and gameplay wise.
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Evil_Cremator
1 Oct 2002 #2
like 2% + 48%
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Discoloda
1 Oct 2002 #1
Good job crem... now how much did you realy put into this? :P
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Theme:
Bots:
Textures:
Not set
Comments:
20 comments (5.95 yrs ago)
Ranked:
Downloads:
4,470 & 430 LiveViews (daily avg. 0.56)
File:
stormatordm1.zip, 9.7 MiB
PK3 date:
4 Jul 2002
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