And here is the surfacemodel:
# Noesis .obj export. textures/zz_decals/wallmark1_surfacemodel.obj ...
#
mtllib unused.mtl
g
v -8.000000 -8.000000 0.125
v 8.000000 -8.000000 0.125
v 8.000000 8.000000 0.125
v -8.000000 8.000000 0.125
vt 1.000000 0.000000 0.000000
vt 0.000000 0.000000 0.000000
vt 0.000000 1.000000 0.000000
vt 1.000000 1.000000 0.000000
vn 0.000000 0.000000 1.000000
vn 0.000000 0.000000 1.000000
vn 0.000000 0.000000 1.000000
vn 0.000000 0.000000 1.000000
g rdmobj00
usemtl textures/decals_sh/wallmark1
f 1/1/1 2/2/2 3/3/3
f 4/4/4 1/1/1 3/3/3
g
Edited 2.9 hours after the original posting.
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