I can play ioquake with the basic Quake 3 and Arena files, but everytime I try to load a custom mod (from this site) or a custom map (I just made with GtkRadiant) I get crash/restart (with mods) or errors (with maps).
I followed the instructions to install ioquake on Linux and then updated it to the latest release, with ioquake3-1.36-7.1.x86_64.run. I'm not sure though if this also patches the Quake data.
I start the standalone server with "./ioq3ded.x86_64 +set fs_game q3dmp15", for example to load one of the mods found here, and the server can actually find it.
I then start the game with "./ioquake3.x86_64", connect to the local server and I can see the mod listed.
When I start the mod, anyway, the game crashes and restarts with the basic data.
Any idea what could be wrong? Installing and setting up on Linux was not so linear...
Thanks.
Roberto
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