I can play ioquake with the basic Quake 3 and Arena files, but everytime I try to load a custom mod (from this site) or a custom map (I just made with GtkRadiant) I get crash/restart (with mods) or errors (with maps).
I followed the instructions to install ioquake on Linux and then updated it to the latest release, with ioquake3-1.36-7.1.x86_64.run. I'm not sure though if this also patches the Quake data.
I start the standalone server with "./ioq3ded.x86_64 +set fs_game q3dmp15", for example to load one of the mods found here, and the server can actually find it.
I then start the game with "./ioquake3.x86_64", connect to the local server and I can see the mod listed.
When I start the mod, anyway, the game crashes and restarts with the basic data.
Any idea what could be wrong? Installing and setting up on Linux was not so linear...