Client 5 is not connected
Started by myleg123
avatar
myleg123 Rep. 110
#1   09 Jul 2018
So here is my issue. I run a mod called UI Enhanced 1.2, which brings a whole lot of improvements and other features to the table, and the engine I use is Ioquake3. My game is heavily modded, in the sense that I have over 2000 maps and over 100 player models, and the reason this works is because I am running a mod made by someone named Chomenor. Here is the link to the thread: lvlworld.com/thread/315/0 When I load a map with bots, the console shows an error saying "Client 5 is not connected" and only a fraction of the bots I added in the menu actually spawn in the game (For example, in the menu I set 5 bots to spawn, but only 1 of them do). I am, in fact, running a custom map with custom bots, but I still get the same problem when I try it with a Vanilla map with Vanilla bots. Any ideas?
avatar
Chomenor Rep. 0
#2   09 Jul 2018
Can you post a console log?
When the problem occurs, type "/condump temp.txt" in the console (without the quotes), locate the temp.txt file (likely in %appdata%\Quake3\baseq3) and post it here.
avatar
myleg123 Rep. 110
#3   09 Jul 2018
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query
GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object
GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex
GL_KHR_parallel_shader_compile GL_KHR_no_error
GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore
GL_EXT_semaphore_win32 GL_KTX_buffer_region
GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture
GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent
GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list
GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color
GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp
GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence
GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1
GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64
GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent
GL_NV_multisample_coverage GL_NV_multisample_filter_hint
GL_NV_occlusion_query GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2
GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite
GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag
GL_NV_register_combiners GL_NV_register_combiners2
GL_NV_shader_atomic_counters GL_NV_shader_atomic_float
GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection
GL_NV_texture_barrier GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle
GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2
GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2
GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range
GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program
GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option
GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info
GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap
GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 4

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: -1, 1600 x 900 fullscreen hz:N/A
GAMMA: hardware w/ 1 overbright bits
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
----- finished R_Init -----
Attempting to load dll file at basepath/uie/uix86.dll
Loading DLL file: C:\Program Files (x86)\Quake 3 NEW New
Filesystem/uie/uix86.dll
Sys_LoadGameDll(C:\Program Files (x86)\Quake 3 NEW New
Filesystem/uie/uix86.dll) found vmMain function at 5A2C4450
Missing { in info file
Unexpected end of info file
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a semicolon
Unexpected end of info file
Unexpected end of info file
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a "
Found unscripted map: texturegrab
Found unscripted map: multiplant
Found unscripted map: rsdm1
Found unscripted map: rsrail
Found unscripted map: rsrl
Found unscripted map: q3wh
Found unscripted map: q3whr
Found unscripted map: zq3dm4
Found unscripted map: zipdm3
Found unscripted map: zipdm1
Found unscripted map: zeistdm1
Found unscripted map: yonydm3
Found unscripted map: xcm_ffa1
Found unscripted map: xccc_dm8
Found unscripted map: xccc_dm7
Found unscripted map: wtf35-ultra
Found unscripted map: wtf35-gauntlet
Found unscripted map: wtf35-grenades
Found unscripted map: wtf35-lightning
Found unscripted map: wtf35-machine
Found unscripted map: wtf35-plasmagun
Found unscripted map: wtf35-rocket
Found unscripted map: wtf35-shotgun
Found unscripted map: wtf-q3a-04-pro
Found unscripted map: wtf-q3a-01-pro
Found unscripted map: wtf-q3a-02-pro
Found unscripted map: wisdomrun
Found unscripted map: wdf
Found unscripted map: warctf1
Found unscripted map: w4warehouse
Found unscripted map: vicious
Found unscripted map: gateway
Found unscripted map: piston
Found unscripted map: waterhole
Found unscripted map: redemption
Found unscripted map: vanish
Found unscripted map: wiz3
Found unscripted map: twogods
Found unscripted map: tsu-eround
Found unscripted map: tsu-dround
Found unscripted map: tsn_tomb
Found unscripted map: train
Found unscripted map: tomzig08
Found unscripted map: tm2_monsto
Found unscripted map: tig_ra3
Found unscripted map: tig_one
Found unscripted map: bq3dm2
Found unscripted map: bq3dm1
Found unscripted map: bq3tourney1
Found unscripted map: bq3dm3
Found unscripted map: thugluv
Found unscripted map: storage
Found unscripted map: sr3dm11a
Found unscripted map: spank1
Found unscripted map: smdm1
Found unscripted map: skytourney
Found unscripted map: sky
Found unscripted map: sjt3
Found unscripted map: sitnor
Found unscripted map: siegewar
Found unscripted map: sdmrail
Found unscripted map: sdm4_q3
Found unscripted map: sdm3_q3
Found unscripted map: sa3
Found unscripted map: sa4
Found unscripted map: sa1
Found unscripted map: sa2
Found unscripted map: sacrifice
Found unscripted map: ruuttourney1
Found unscripted map: ruutq3dm8
Found unscripted map: ruutq3dm6
Found unscripted map: rundtc
Found unscripted map: ruin
Found unscripted map: riscq3dm1
Found unscripted map: reine11
Found unscripted map: reine10
Found unscripted map: reactivedm1
Found unscripted map: railarena
Found unscripted map: ra3techx
Found unscripted map: ra3slob2
Found unscripted map: ra3slob1
Found unscripted map: ra3shov1
Found unscripted map: ra3sgwdw
Found unscripted map: ra3raw2
Found unscripted map: ra3raw1
Found unscripted map: ra3mw2
Found unscripted map: ra3mw1final
Found unscripted map: ra3mp6
Found unscripted map: ra3mapkit1
Found unscripted map: ra3infidel1
Found unscripted map: r9ra3
Found unscripted map: r7-myhome__
Found unscripted map: r_dm1
Found unscripted map: quash
Found unscripted map: quartzdm1
Found unscripted map: qd
Found unscripted map: q3tlf
Found unscripted map: q3smdm3
Found unscripted map: q3smdm2
Found unscripted map: q3slacker1
Found unscripted map: q3shw27
Found unscripted map: q3sg-source-extended
Found unscripted map: q3sg-source-extended_2
Found unscripted map: q3scctf1
Found unscripted map: q3revdm6
Found unscripted map: q3rar1
Found unscripted map: q3q1dm2
Found unscripted map: q3pacman
Found unscripted map: q3or_ngebutt1
Found unscripted map: q3onezone
Found unscripted map: q3morden
Found unscripted map: q3mmdm2
Found unscripted map: q3jpdm1
Found unscripted map: q3jdm9
Found unscripted map: q3jdm8
Found unscripted map: q3dmsit
Found unscripted map: q3dead1
Found unscripted map: q3castle
Found unscripted map: spacerocket
Found unscripted map: q3_q2dm1
Found unscripted map: q1dm6t
Found unscripted map: q1dm6
Found unscripted map: puttyq3ctf
Found unscripted map: purgatory
Found unscripted map: pur3ra3map3
Found unscripted map: pur3ra3map2
Found unscripted map: pur3ra3map1
Found unscripted map: psykorun
Found unscripted map: poq3dm2
Found unscripted map: poptart
Found unscripted map: plan
Found unscripted map: pindm2
Found unscripted map: phlxydm1
Found unscripted map: pambos
Found unscripted map: palace
Found unscripted map: p79
Found unscripted map: ospra3map1
Found unscripted map: ordm1
Found unscripted map: on-xra3map1
Found unscripted map: obiq3dm2
Found unscripted map: obiq3dm1
Found unscripted map: obiq1dm3
Found unscripted map: nv15
Found unscripted map: noescape2
Found unscripted map: nightdm31
Found unscripted map: neoctf1
Found unscripted map: nafley_b
Found unscripted map: nafley_c
Found unscripted map: muttdm1
Found unscripted map: monkhell
Found unscripted map: moddm17
Found unscripted map: minimap
Found unscripted map: metro
Found unscripted map: q3mkctf1
Found unscripted map: maza
Found unscripted map: mariotowers
Found unscripted map: nodm4
Found unscripted map: nodm1
Found unscripted map: jalt1
Found unscripted map: ishii
Found unscripted map: cu3dm1a
Found unscripted map: omf
Found unscripted map: jet2
Found unscripted map: fundm1
Found unscripted map: cjdm1
Found unscripted map: bitter_pak
Found unscripted map: 13shader-rocks
Found unscripted map: madm02
Found unscripted map: m3amap2
Found unscripted map: m3amap1
Found unscripted map: m
Found unscripted map: lsdm17
Found unscripted map: lithdm2
Found unscripted map: shadow
Found unscripted map: krep1b
Found unscripted map: krep1c
Found unscripted map: kothill
Found unscripted map: koaladm1
Found unscripted map: klzdm1
Found unscripted map: keep
Found unscripted map: jnydm2
Found unscripted map: jnydm
Found unscripted map: q3dmflash
Found unscripted map: j-1
Found unscripted map: instabfgt1
Found unscripted map: insdm2
Found unscripted map: ilp2001
Found unscripted map: houseby
Found unscripted map: hole
Found unscripted map: hodq3dm1
Found unscripted map: hero_dm1
Found unscripted map: hellra3map1
Found unscripted map: halctf2
Found unscripted map: gothic
Found unscripted map: glorix_s_arena
Found unscripted map: gdm3_q3
Found unscripted map: gd_rail
Found unscripted map: gauntlet_cce_
Found unscripted map: g3dm8
Found unscripted map: forkdm2
Found unscripted map: forkdm1
Found unscripted map: flow
Found unscripted map: fastwaytodie__
Found unscripted map: exfiltrate
Found unscripted map: ex3dm1
Found unscripted map: evil1
Found unscripted map: ep_procedures_pt2
Found unscripted map: ep_procedures_pt3
Found unscripted map: eo_tourney1
Found unscripted map: electro_gothic
Found unscripted map: econv
Found unscripted map: e_mc2dm1
Found unscripted map: dpt
Found unscripted map: dodropin
Found unscripted map: dodge
Found unscripted map: dmmq3dm7
Found unscripted map: dmmq3dm5
Found unscripted map: dmmq3dm4
Found unscripted map: dmmq3dm3
Found unscripted map: dmmq3dm2
Found unscripted map: dmmq3dm1
Found unscripted map: dm-cursed__
Found unscripted map: diadm2a
Found unscripted map: diadm1
Found unscripted map: derean01
Found unscripted map: dc_map02
Found unscripted map: dc_map03
Found unscripted map: dc_map04
Found unscripted map: dc_map05
Found unscripted map: dc_map06
Found unscripted map: dc_map07
Found unscripted map: dc_map08
Found unscripted map: dc_map09
Found unscripted map: dc_map10
Found unscripted map: dc_map11
Found unscripted map: dc_map12
Found unscripted map: dc_map13
Found unscripted map: dc_map14
Found unscripted map: dc_map15
Found unscripted map: dc_map16
Found unscripted map: dc_map17
Found unscripted map: dc_map18
Found unscripted map: dc_map19
Found unscripted map: dc_map20
Found unscripted map: dc_map21
Found unscripted map: dc_map22
Found unscripted map: dc_map23
Found unscripted map: dc_map24
Found unscripted map: dbrj
Found unscripted map: dayta_dm17__
Found unscripted map: darkhallzdm1
Found unscripted map: darkayne
Found unscripted map: damn
Found unscripted map: d3c_lcdivide
Found unscripted map: customs
Found unscripted map: curved
Found unscripted map: ct3tourney3
Found unscripted map: crem1
Found unscripted map: cpmrlt2
Found unscripted map: cpmrlt1
Found unscripted map: cpmpgt1
Found unscripted map: conundrum_arena
Found unscripted map: conundrum
Found unscripted map: cobractf1
Found unscripted map: clzdm4
Found unscripted map: 2castlesctf
Found unscripted map: charonra3map1
Found unscripted map: chaosdungeons
Found unscripted map: catq3tourney01
Found unscripted map: c_phobia
Found unscripted map: brute
Found unscripted map: brickyard
Found unscripted map: bn
Found unscripted map: bloodm1v2
Found unscripted map: blooddm2
Found unscripted map: black
Found unscripted map: q1dm2
Found unscripted map: bedlam
Found unscripted map: bball
Found unscripted map: bball2
Found unscripted map: b2kpit
Found unscripted map: axbabyra3
Found unscripted map: asylum
Found unscripted map: arena999
Found unscripted map: arena
Found unscripted map: ar_dm_ir
Found unscripted map: ame7q3dm1
Found unscripted map: actf13
Found unscripted map: actf14
Found unscripted map: actf15
Found unscripted map: actf16
Found unscripted map: actf17
Found unscripted map: actf18
Found unscripted map: actf19
Found unscripted map: actf20
Found unscripted map: actf21
Found unscripted map: actf22
Found unscripted map: actf23
Found unscripted map: actf24
Found unscripted map: actf26
Found unscripted map: actf25
Found unscripted map: actf04
Found unscripted map: actf01
Found unscripted map: actf03
Found unscripted map: actf02
Found unscripted map: actf05
Found unscripted map: actf09
Found unscripted map: actf07
Found unscripted map: actf11
Found unscripted map: actf06
Found unscripted map: actf08
Found unscripted map: actf10
Found unscripted map: actf12
Found unscripted map: acid_defrag_2
Found unscripted map: 69tourney1
Found unscripted map: 2fort9ctf
Found unscripted map: 10kdm8
Found unscripted map: _own_arama
Found unscripted map: _gladiators_pit
3004 arenas parsed
312 bots parsed
UIE: Punkbuster not detected
Loading vm file vm/cgame.qvm...
File vm/cgame.qvm found in basepath/baseq3/pak8.pk3
VM file cgame compiled to 1320725 bytes of code
cgame loaded in 4593952 bytes on the hunk
stitched 0 LoD cracks
...loaded 3728 faces, 358 meshes, 180 trisurfs, 52 flares
WARNING: Failed to load sound sound/player/jbravo/drown.wav!
WARNING: Using default sound for sound/player/jbravo/drown.wav
CL_InitCGame: 1.33 seconds
14 msec to draw all images
Com_TouchMemory: 0 msec
Client 5 is not connected
Grunt entered the game
]/condump temp.txt
Dumped console text to temp.txt.

avatar
Chomenor Rep. 0
#4   09 Jul 2018
Try downloading this file:
stvef.org/files/ui...maplimitup2.pk3

Then place it in this directory, alongside the dll that is already there:
C:\Program Files (x86)\Quake 3 NEW New Filesystem\uie

avatar
myleg123 Rep. 110
#5   10 Jul 2018
I placed the file in that folder, which also replaced a file of the same name and same exact size that was already in the folder. It did not fix the issue I was having.
avatar
Chomenor Rep. 0
#6   10 Jul 2018
Here is another file to try:
stvef.org/files/ui...maplimitup3.pk3

Copy it to the same location:
C:\Program Files (x86)\Quake 3 NEW New Filesystem\uie

I don't know if this will work. I'm just trying to increase some limits in qagame since I don't know exactly which one is causing the problem.

avatar
myleg123 Rep. 110
#7   10 Jul 2018
Sadly, this did not work for me either. I got this error in the past, but only 1 bot didn't spawn, instead of only 1 spawning. I added nothing except 3 maps between now and then.
avatar
Chomenor Rep. 0
#8   10 Jul 2018
Try running "/logfile 2" in the console before starting the map. Afterwards locate the qconsole.log file (likely in %appdata%\Quake3\baseq3) and post it here. This should produce the full log, instead of the other method where the log was truncated somewhat and didn't have all the necessary information.
avatar
myleg123 Rep. 110
#9   11 Jul 2018
logfile opened on Tue Jul 10 11:09:21 2018

g_gametype will be changed upon restarting.
Unknown command "g_doWarmup^7"
Unknown command "g_needpass^7"
Unknown command "pmove_fixed^7"
Unknown command "pmove_msec^7"
Unknown command "g_smoothClients^7"
Unknown command "g_synchronousClients^7"
Unknown command "g_knockback^7"
Unknown command "g_quadfactor^7"
------ Server Initialization ------
Server: q3dm6
RE_Shutdown( 0 )
------- FBO_Shutdown -------
------- R_ShutdownVaos -------
------- GLSL_ShutdownGPUShaders -------
Hunk_Clear: reset the hunk ok
Loading vm file vm/qagame.qvm...
File vm/qagame.qvm found in basepath/uie/uie12_maplimitup3.pk3
VM file qagame compiled to 1931548 bytes of code
qagame loaded in 8975328 bytes on the hunk
------- Game Initialization -------
gamename: baseq3
gamedate: Jul 09 2018
Gametype changed, clearing session data.
0 teams with 0 entities
16 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
loaded rchat.c
------------ Map Loading ------------
trying to load maps/q3dm6.aas
loaded maps/q3dm6.aas
found 53 level items
-------------------------------------
312 bots parsed
149 arenas parsed
AAS initialized.
-----------------------------------
loaded skill 1 from bots/default_c.c
loaded skill 1 from bots/grunt_c.c
loaded skill 4 from bots/default_c.c
loaded skill 4 from bots/grunt_c.c
loaded bots/grunt_i.c
loaded bots/grunt_w.c
loaded grunt from bots/grunt_t.c
RE_Shutdown( 0 )
----- R_Init -----
------- FBO_Init -------
------- GLSL_InitGPUShaders -------
loaded 80 GLSL shaders (32 gen 28 light 20 etc) in 0.04 seconds
------- R_InitVaos -------
Initializing Shaders

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
GL_VERSION: 3.2.0 NVIDIA 391.01
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 4

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: -1, 1600 x 900 fullscreen hz:N/A
GAMMA: hardware w/ 1 overbright bits
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
----- finished R_Init -----
Attempting to load dll file at basepath/uie/uix86.dll
Loading DLL file: C:\Program Files (x86)\Quake 3 NEW New Filesystem/uie/uix86.dll
Sys_LoadGameDll(C:\Program Files (x86)\Quake 3 NEW New Filesystem/uie/uix86.dll) found vmMain function at 56B64450
Missing { in info file
Unexpected end of info file
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a semicolon
Unexpected end of info file
Unexpected end of info file
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a "
Found unscripted map: texturegrab
Found unscripted map: multiplant
Found unscripted map: rsdm1
Found unscripted map: rsrail
Found unscripted map: rsrl
Found unscripted map: q3wh
Found unscripted map: q3whr
Found unscripted map: zq3dm4
Found unscripted map: zipdm3
Found unscripted map: zipdm1
Found unscripted map: zeistdm1
Found unscripted map: yonydm3
Found unscripted map: xcm_ffa1
Found unscripted map: xccc_dm8
Found unscripted map: xccc_dm7
Found unscripted map: wtf35-ultra
Found unscripted map: wtf35-gauntlet
Found unscripted map: wtf35-grenades
Found unscripted map: wtf35-lightning
Found unscripted map: wtf35-machine
Found unscripted map: wtf35-plasmagun
Found unscripted map: wtf35-rocket
Found unscripted map: wtf35-shotgun
Found unscripted map: wtf-q3a-04-pro
Found unscripted map: wtf-q3a-01-pro
Found unscripted map: wtf-q3a-02-pro
Found unscripted map: wisdomrun
Found unscripted map: wdf
Found unscripted map: warctf1
Found unscripted map: w4warehouse
Found unscripted map: vicious
Found unscripted map: gateway
Found unscripted map: piston
Found unscripted map: waterhole
Found unscripted map: redemption
Found unscripted map: vanish
Found unscripted map: wiz3
Found unscripted map: twogods
Found unscripted map: tsu-eround
Found unscripted map: tsu-dround
Found unscripted map: tsn_tomb
Found unscripted map: train
Found unscripted map: tomzig08
Found unscripted map: tm2_monsto
Found unscripted map: tig_ra3
Found unscripted map: tig_one
Found unscripted map: bq3dm2
Found unscripted map: bq3dm1
Found unscripted map: bq3tourney1
Found unscripted map: bq3dm3
Found unscripted map: thugluv
Found unscripted map: storage
Found unscripted map: sr3dm11a
Found unscripted map: spank1
Found unscripted map: smdm1
Found unscripted map: skytourney
Found unscripted map: sky
Found unscripted map: sjt3
Found unscripted map: sitnor
Found unscripted map: siegewar
Found unscripted map: sdmrail
Found unscripted map: sdm4_q3
Found unscripted map: sdm3_q3
Found unscripted map: sa3
Found unscripted map: sa4
Found unscripted map: sa1
Found unscripted map: sa2
Found unscripted map: sacrifice
Found unscripted map: ruuttourney1
Found unscripted map: ruutq3dm8
Found unscripted map: ruutq3dm6
Found unscripted map: rundtc
Found unscripted map: ruin
Found unscripted map: riscq3dm1
Found unscripted map: reine11
Found unscripted map: reine10
Found unscripted map: reactivedm1
Found unscripted map: railarena
Found unscripted map: ra3techx
Found unscripted map: ra3slob2
Found unscripted map: ra3slob1
Found unscripted map: ra3shov1
Found unscripted map: ra3sgwdw
Found unscripted map: ra3raw2
Found unscripted map: ra3raw1
Found unscripted map: ra3mw2
Found unscripted map: ra3mw1final
Found unscripted map: ra3mp6
Found unscripted map: ra3mapkit1
Found unscripted map: ra3infidel1
Found unscripted map: r9ra3
Found unscripted map: r7-myhome__
Found unscripted map: r_dm1
Found unscripted map: quash
Found unscripted map: quartzdm1
Found unscripted map: qd
Found unscripted map: q3tlf
Found unscripted map: q3smdm3
Found unscripted map: q3smdm2
Found unscripted map: q3slacker1
Found unscripted map: q3shw27
Found unscripted map: q3sg-source-extended
Found unscripted map: q3sg-source-extended_2
Found unscripted map: q3scctf1
Found unscripted map: q3revdm6
Found unscripted map: q3rar1
Found unscripted map: q3q1dm2
Found unscripted map: q3pacman
Found unscripted map: q3or_ngebutt1
Found unscripted map: q3onezone
Found unscripted map: q3morden
Found unscripted map: q3mmdm2
Found unscripted map: q3jpdm1
Found unscripted map: q3jdm9
Found unscripted map: q3jdm8
Found unscripted map: q3dmsit
Found unscripted map: q3dead1
Found unscripted map: q3castle
Found unscripted map: spacerocket
Found unscripted map: q3_q2dm1
Found unscripted map: q1dm6t
Found unscripted map: q1dm6
Found unscripted map: puttyq3ctf
Found unscripted map: purgatory
Found unscripted map: pur3ra3map3
Found unscripted map: pur3ra3map2
Found unscripted map: pur3ra3map1
Found unscripted map: psykorun
Found unscripted map: poq3dm2
Found unscripted map: poptart
Found unscripted map: plan
Found unscripted map: pindm2
Found unscripted map: phlxydm1
Found unscripted map: pambos
Found unscripted map: palace
Found unscripted map: p79
Found unscripted map: ospra3map1
Found unscripted map: ordm1
Found unscripted map: on-xra3map1
Found unscripted map: obiq3dm2
Found unscripted map: obiq3dm1
Found unscripted map: obiq1dm3
Found unscripted map: nv15
Found unscripted map: noescape2
Found unscripted map: nightdm31
Found unscripted map: neoctf1
Found unscripted map: nafley_b
Found unscripted map: nafley_c
Found unscripted map: muttdm1
Found unscripted map: monkhell
Found unscripted map: moddm17
Found unscripted map: minimap
Found unscripted map: metro
Found unscripted map: q3mkctf1
Found unscripted map: maza
Found unscripted map: mariotowers
Found unscripted map: nodm4
Found unscripted map: nodm1
Found unscripted map: jalt1
Found unscripted map: ishii
Found unscripted map: cu3dm1a
Found unscripted map: omf
Found unscripted map: jet2
Found unscripted map: fundm1
Found unscripted map: cjdm1
Found unscripted map: bitter_pak
Found unscripted map: 13shader-rocks
Found unscripted map: madm02
Found unscripted map: m3amap2
Found unscripted map: m3amap1
Found unscripted map: m
Found unscripted map: lsdm17
Found unscripted map: lithdm2
Found unscripted map: shadow
Found unscripted map: krep1b
Found unscripted map: krep1c
Found unscripted map: kothill
Found unscripted map: koaladm1
Found unscripted map: klzdm1
Found unscripted map: keep
Found unscripted map: jnydm2
Found unscripted map: jnydm
Found unscripted map: q3dmflash
Found unscripted map: j-1
Found unscripted map: instabfgt1
Found unscripted map: insdm2
Found unscripted map: ilp2001
Found unscripted map: houseby
Found unscripted map: hole
Found unscripted map: hodq3dm1
Found unscripted map: hero_dm1
Found unscripted map: hellra3map1
Found unscripted map: halctf2
Found unscripted map: gothic
Found unscripted map: glorix_s_arena
Found unscripted map: gdm3_q3
Found unscripted map: gd_rail
Found unscripted map: gauntlet_cce_
Found unscripted map: g3dm8
Found unscripted map: forkdm2
Found unscripted map: forkdm1
Found unscripted map: flow
Found unscripted map: fastwaytodie__
Found unscripted map: exfiltrate
Found unscripted map: ex3dm1
Found unscripted map: evil1
Found unscripted map: ep_procedures_pt2
Found unscripted map: ep_procedures_pt3
Found unscripted map: eo_tourney1
Found unscripted map: electro_gothic
Found unscripted map: econv
Found unscripted map: e_mc2dm1
Found unscripted map: dpt
Found unscripted map: dodropin
Found unscripted map: dodge
Found unscripted map: dmmq3dm7
Found unscripted map: dmmq3dm5
Found unscripted map: dmmq3dm4
Found unscripted map: dmmq3dm3
Found unscripted map: dmmq3dm2
Found unscripted map: dmmq3dm1
Found unscripted map: dm-cursed__
Found unscripted map: diadm2a
Found unscripted map: diadm1
Found unscripted map: derean01
Found unscripted map: dc_map02
Found unscripted map: dc_map03
Found unscripted map: dc_map04
Found unscripted map: dc_map05
Found unscripted map: dc_map06
Found unscripted map: dc_map07
Found unscripted map: dc_map08
Found unscripted map: dc_map09
Found unscripted map: dc_map10
Found unscripted map: dc_map11
Found unscripted map: dc_map12
Found unscripted map: dc_map13
Found unscripted map: dc_map14
Found unscripted map: dc_map15
Found unscripted map: dc_map16
Found unscripted map: dc_map17
Found unscripted map: dc_map18
Found unscripted map: dc_map19
Found unscripted map: dc_map20
Found unscripted map: dc_map21
Found unscripted map: dc_map22
Found unscripted map: dc_map23
Found unscripted map: dc_map24
Found unscripted map: dbrj
Found unscripted map: dayta_dm17__
Found unscripted map: darkhallzdm1
Found unscripted map: darkayne
Found unscripted map: damn
Found unscripted map: d3c_lcdivide
Found unscripted map: customs
Found unscripted map: curved
Found unscripted map: ct3tourney3
Found unscripted map: crem1
Found unscripted map: cpmrlt2
Found unscripted map: cpmrlt1
Found unscripted map: cpmpgt1
Found unscripted map: conundrum_arena
Found unscripted map: conundrum
Found unscripted map: cobractf1
Found unscripted map: clzdm4
Found unscripted map: 2castlesctf
Found unscripted map: charonra3map1
Found unscripted map: chaosdungeons
Found unscripted map: catq3tourney01
Found unscripted map: c_phobia
Found unscripted map: brute
Found unscripted map: brickyard
Found unscripted map: bn
Found unscripted map: bloodm1v2
Found unscripted map: blooddm2
Found unscripted map: black
Found unscripted map: q1dm2
Found unscripted map: bedlam
Found unscripted map: bball
Found unscripted map: bball2
Found unscripted map: b2kpit
Found unscripted map: axbabyra3
Found unscripted map: asylum
Found unscripted map: arena999
Found unscripted map: arena
Found unscripted map: ar_dm_ir
Found unscripted map: ame7q3dm1
Found unscripted map: actf13
Found unscripted map: actf14
Found unscripted map: actf15
Found unscripted map: actf16
Found unscripted map: actf17
Found unscripted map: actf18
Found unscripted map: actf19
Found unscripted map: actf20
Found unscripted map: actf21
Found unscripted map: actf22
Found unscripted map: actf23
Found unscripted map: actf24
Found unscripted map: actf26
Found unscripted map: actf25
Found unscripted map: actf04
Found unscripted map: actf01
Found unscripted map: actf03
Found unscripted map: actf02
Found unscripted map: actf05
Found unscripted map: actf09
Found unscripted map: actf07
Found unscripted map: actf11
Found unscripted map: actf06
Found unscripted map: actf08
Found unscripted map: actf10
Found unscripted map: actf12
Found unscripted map: acid_defrag_2
Found unscripted map: 69tourney1
Found unscripted map: 2fort9ctf
Found unscripted map: 10kdm8
Found unscripted map: _own_arama
Found unscripted map: _gladiators_pit
3004 arenas parsed
312 bots parsed
UIE: Punkbuster not detected
Loading vm file vm/cgame.qvm...
File vm/cgame.qvm found in basepath/baseq3/pak8.pk3
VM file cgame compiled to 1320725 bytes of code
cgame loaded in 4593952 bytes on the hunk
stitched 0 LoD cracks
...loaded 3728 faces, 358 meshes, 180 trisurfs, 52 flares
^3WARNING: Failed to load sound sound/player/jbravo/drown.wav!
^3WARNING: Using default sound for sound/player/jbravo/drown.wav
CL_InitCGame: 1.31 seconds
15 msec to draw all images
Com_TouchMemory: 0 msec
Client 5 is not connected
Grunt^7 entered the game
----- Server Shutdown (Server quit) -----
==== ShutdownGame ====
AAS shutdown.
---------------------------
----- Client Shutdown (Client quit) -----
RE_Shutdown( 1 )
------- FBO_Shutdown -------
------- R_ShutdownVaos -------
------- GLSL_ShutdownGPUShaders -------
Hunk_Clear: reset the hunk ok
OpenAL capture device closed.
-----------------------

avatar
myleg123 Rep. 110
#10   11 Jul 2018
I did some experimenting, and I got some results. It turns out, that this only happens in the CTF and Team Deathmatch gamemodes, and NOT in Free For All or Tournament, all of the bots spawned in those 2 gamemodes. I set the map, frag limit, time limit, and all of the bots to the exact same for each gamemode. I think it may have something to do with team-based gamemodes.

Edited 9 seconds after the original posting.

avatar
Chomenor Rep. 0
#11   11 Jul 2018
Another file to try:
stvef.org/files/ui...maplimitup4.pk3

This one uses the qagame from ioquake3 (instead of the original quake 3 one) in case there are any relevant fixes there.

avatar
myleg123 Rep. 110
#12   11 Jul 2018
That did not work either, sadly. I will try to look for other things that might be causing it, in the settings and such, because UI Enhanced has more settings than Vanilla Quake 3.
avatar
myleg123 Rep. 110
#13   11 Jul 2018
I found no weird or messed up settings with UI Enhanced. I tried running both the 32 and 64 bit versions, with no result. I also tried lowering the soundmegs, zonemegs, and hunkmegs settings, but also nothing.
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Chomenor Rep. 0
#14   11 Jul 2018
Is it possible to find a specific bot that always exhibits the problem, and the model pk3 containing it, so I could try to reproduce the problem? I'm not really experienced with how the bot loading process works in quake 3; maybe some bots just don't work in team modes for some reason?
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Chomenor Rep. 0
#15   11 Jul 2018
Another thing to try is to make sure sv_pure is set to 0, if there is an option for it in the UI settings. I don't really expect this is the problem though.

Edited 33 seconds after the original posting.

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myleg123 Rep. 110
#16   11 Jul 2018
For the first question, it always happens, no matter what bot I use. If you want, I could upload my entire Quake 3 folder to mediafire so you can take a look, but it's 12.7 GB, so that will take a long while to upload, and I will need to upload it in 2 parts. For the 2nd question, yes, sv_pure is set to 0.
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Chomenor Rep. 0
#17   11 Jul 2018
I did a little bit of testing, and I encountered problems if the bots were set manually but only for one team (i.e. the blue side of the list). This occurred even on stock UI Enhanced on stock Quake 3, so it definitely looks like there is some UI enhanced bug involved here.

If the "bot selection" option was set to random, or if the bots were added evenly to both teams, I seemed to have better results. What is your experience with these options?

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myleg123 Rep. 110
#18   12 Jul 2018
I tried what you recommended, and sure enough, I do not get the bug anymore. When I was getting the error at first, I had 5 bots all on 1 team, and none on the other. And, also, when I tried it with 8 bots on blue and 1 bot on red, only blue bots disappeared, so it definitely is an issue with the blue side of the list. It might involve the client player, because the client player is automatically set to join blue.

Edited 2.28 minutes after the original posting.

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myleg123 Rep. 110
#19   12 Jul 2018
I did some more testing, with 7 bots on blue and 8 on red, that 2 bots on red, as well as 1 bot on blue, did not spawn, and the client player spawned in spectator mode instead of on a team. Instead of it saying "Client 5 is not connected" it said "Client 15 is not connected" so it could be an issue with both teams.

Edited 4 seconds after the original posting.

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myleg123 Rep. 110
#20   12 Jul 2018
Hmmm... I also tried adding 15 bots to FFA mode using random selection, and I get the error: "Client 15 is not connected" and only 1 of the bots don't load in. When I tried loading 15 bots by hand-picking, I get NO error, and only 2 of the 15 bots spawn in. The 2 bots that spawn in out of the 15 I set to spawn are random, it changes every time. Here is the log:
logfile opened on Wed Jul 11 13:11:47 2018

Unknown command "g_needpass^7"
Unknown command "pmove_fixed^7"
Unknown command "pmove_msec^7"
Unknown command "g_smoothClients^7"
Unknown command "g_synchronousClients^7"
Unknown command "g_knockback^7"
Unknown command "g_quadfactor^7"
------ Server Initialization ------
Server: 13base
RE_Shutdown( 0 )
------- FBO_Shutdown -------
------- R_ShutdownVaos -------
------- GLSL_ShutdownGPUShaders -------
Hunk_Clear: reset the hunk ok
Loading vm file vm/qagame.qvm...
File vm/qagame.qvm found in basepath/uie/uie12_maplimitup4.pk3
...which has vmMagic VM_MAGIC_VER2
Loading 896 jump table targets
VM file qagame compiled to 1373740 bytes of code
qagame loaded in 8995904 bytes on the hunk
------- Game Initialization -------
gamename: baseq3
gamedate: Jul 10 2018
0 teams with 0 entities
18 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
loaded rchat.c
------------ Map Loading ------------
trying to load maps/13base.aas
loaded maps/13base.aas
found 42 level items
-------------------------------------
312 bots parsed
149 arenas parsed
AAS initialized.
-----------------------------------
loaded skill 5 from bots/default_c.c
loaded skill 5 from bots/patriot_c.c
loaded bots/patriot_i.c
loaded bots/patriot_w.c
loaded patriot from bots/patriot_t.c
loaded cached skill 5.000000 from bots/default_c.c
loaded skill 5 from bots/xaerox_c.c
loaded bots/Xaerox_i.c
loaded bots/Xaerox_w.c
loaded Xaerox from bots/Xaerox_t.c
RE_Shutdown( 0 )
----- R_Init -----
------- FBO_Init -------
------- GLSL_InitGPUShaders -------
loaded 80 GLSL shaders (32 gen 28 light 20 etc) in 0.04 seconds
------- R_InitVaos -------
Initializing Shaders

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
GL_VERSION: 3.2.0 NVIDIA 391.01
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 4

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: -1, 1600 x 900 fullscreen hz:N/A
GAMMA: hardware w/ 1 overbright bits
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
----- finished R_Init -----
Attempting to load dll file at basepath/uie/uix86.dll
Loading DLL file: C:\Program Files (x86)\Quake 3 NEW New Filesystem/uie/uix86.dll
Sys_LoadGameDll(C:\Program Files (x86)\Quake 3 NEW New Filesystem/uie/uix86.dll) found vmMain function at 69C34450
Missing { in info file
Unexpected end of info file
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a semicolon
Unexpected end of info file
Unexpected end of info file
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a "
Can't use keys or values with a "
Found unscripted map: texturegrab
Found unscripted map: multiplant
Found unscripted map: rsdm1
Found unscripted map: rsrail
Found unscripted map: rsrl
Found unscripted map: q3wh
Found unscripted map: q3whr
Found unscripted map: zq3dm4
Found unscripted map: zipdm3
Found unscripted map: zipdm1
Found unscripted map: zeistdm1
Found unscripted map: yonydm3
Found unscripted map: xcm_ffa1
Found unscripted map: xccc_dm8
Found unscripted map: xccc_dm7
Found unscripted map: wtf35-ultra
Found unscripted map: wtf35-gauntlet
Found unscripted map: wtf35-grenades
Found unscripted map: wtf35-lightning
Found unscripted map: wtf35-machine
Found unscripted map: wtf35-plasmagun
Found unscripted map: wtf35-rocket
Found unscripted map: wtf35-shotgun
Found unscripted map: wtf-q3a-04-pro
Found unscripted map: wtf-q3a-01-pro
Found unscripted map: wtf-q3a-02-pro
Found unscripted map: wisdomrun
Found unscripted map: wdf
Found unscripted map: warctf1
Found unscripted map: w4warehouse
Found unscripted map: vicious
Found unscripted map: gateway
Found unscripted map: piston
Found unscripted map: waterhole
Found unscripted map: redemption
Found unscripted map: vanish
Found unscripted map: wiz3
Found unscripted map: twogods
Found unscripted map: tsu-eround
Found unscripted map: tsu-dround
Found unscripted map: tsn_tomb
Found unscripted map: train
Found unscripted map: tomzig08
Found unscripted map: tm2_monsto
Found unscripted map: tig_ra3
Found unscripted map: tig_one
Found unscripted map: bq3dm2
Found unscripted map: bq3dm1
Found unscripted map: bq3tourney1
Found unscripted map: bq3dm3
Found unscripted map: thugluv
Found unscripted map: storage
Found unscripted map: sr3dm11a
Found unscripted map: spank1
Found unscripted map: smdm1
Found unscripted map: skytourney
Found unscripted map: sky
Found unscripted map: sjt3
Found unscripted map: sitnor
Found unscripted map: siegewar
Found unscripted map: sdmrail
Found unscripted map: sdm4_q3
Found unscripted map: sdm3_q3
Found unscripted map: sa3
Found unscripted map: sa4
Found unscripted map: sa1
Found unscripted map: sa2
Found unscripted map: sacrifice
Found unscripted map: ruuttourney1
Found unscripted map: ruutq3dm8
Found unscripted map: ruutq3dm6
Found unscripted map: rundtc
Found unscripted map: ruin
Found unscripted map: riscq3dm1
Found unscripted map: reine11
Found unscripted map: reine10
Found unscripted map: reactivedm1
Found unscripted map: railarena
Found unscripted map: ra3techx
Found unscripted map: ra3slob2
Found unscripted map: ra3slob1
Found unscripted map: ra3shov1
Found unscripted map: ra3sgwdw
Found unscripted map: ra3raw2
Found unscripted map: ra3raw1
Found unscripted map: ra3mw2
Found unscripted map: ra3mw1final
Found unscripted map: ra3mp6
Found unscripted map: ra3mapkit1
Found unscripted map: ra3infidel1
Found unscripted map: r9ra3
Found unscripted map: r7-myhome__
Found unscripted map: r_dm1
Found unscripted map: quash
Found unscripted map: quartzdm1
Found unscripted map: qd
Found unscripted map: q3tlf
Found unscripted map: q3smdm3
Found unscripted map: q3smdm2
Found unscripted map: q3slacker1
Found unscripted map: q3shw27
Found unscripted map: q3sg-source-extended
Found unscripted map: q3sg-source-extended_2
Found unscripted map: q3scctf1
Found unscripted map: q3revdm6
Found unscripted map: q3rar1
Found unscripted map: q3q1dm2
Found unscripted map: q3pacman
Found unscripted map: q3or_ngebutt1
Found unscripted map: q3onezone
Found unscripted map: q3morden
Found unscripted map: q3mmdm2
Found unscripted map: q3jpdm1
Found unscripted map: q3jdm9
Found unscripted map: q3jdm8
Found unscripted map: q3dmsit
Found unscripted map: q3dead1
Found unscripted map: q3castle
Found unscripted map: spacerocket
Found unscripted map: q3_q2dm1
Found unscripted map: q1dm6t
Found unscripted map: q1dm6
Found unscripted map: puttyq3ctf
Found unscripted map: purgatory
Found unscripted map: pur3ra3map3
Found unscripted map: pur3ra3map2
Found unscripted map: pur3ra3map1
Found unscripted map: psykorun
Found unscripted map: poq3dm2
Found unscripted map: poptart
Found unscripted map: plan
Found unscripted map: pindm2
Found unscripted map: phlxydm1
Found unscripted map: pambos
Found unscripted map: palace
Found unscripted map: p79
Found unscripted map: ospra3map1
Found unscripted map: ordm1
Found unscripted map: on-xra3map1
Found unscripted map: obiq3dm2
Found unscripted map: obiq3dm1
Found unscripted map: obiq1dm3
Found unscripted map: nv15
Found unscripted map: noescape2
Found unscripted map: nightdm31
Found unscripted map: neoctf1
Found unscripted map: nafley_b
Found unscripted map: nafley_c
Found unscripted map: muttdm1
Found unscripted map: monkhell
Found unscripted map: moddm17
Found unscripted map: minimap
Found unscripted map: metro
Found unscripted map: q3mkctf1
Found unscripted map: maza
Found unscripted map: mariotowers
Found unscripted map: nodm4
Found unscripted map: nodm1
Found unscripted map: jalt1
Found unscripted map: ishii
Found unscripted map: cu3dm1a
Found unscripted map: omf
Found unscripted map: jet2
Found unscripted map: fundm1
Found unscripted map: cjdm1
Found unscripted map: bitter_pak
Found unscripted map: 13shader-rocks
Found unscripted map: madm02
Found unscripted map: m3amap2
Found unscripted map: m3amap1
Found unscripted map: m
Found unscripted map: lsdm17
Found unscripted map: lithdm2
Found unscripted map: shadow
Found unscripted map: krep1b
Found unscripted map: krep1c
Found unscripted map: kothill
Found unscripted map: koaladm1
Found unscripted map: klzdm1
Found unscripted map: keep
Found unscripted map: jnydm2
Found unscripted map: jnydm
Found unscripted map: q3dmflash
Found unscripted map: j-1
Found unscripted map: instabfgt1
Found unscripted map: insdm2
Found unscripted map: ilp2001
Found unscripted map: houseby
Found unscripted map: hole
Found unscripted map: hodq3dm1
Found unscripted map: hero_dm1
Found unscripted map: hellra3map1
Found unscripted map: halctf2
Found unscripted map: gothic
Found unscripted map: glorix_s_arena
Found unscripted map: gdm3_q3
Found unscripted map: gd_rail
Found unscripted map: gauntlet_cce_
Found unscripted map: g3dm8
Found unscripted map: forkdm2
Found unscripted map: forkdm1
Found unscripted map: flow
Found unscripted map: fastwaytodie__
Found unscripted map: exfiltrate
Found unscripted map: ex3dm1
Found unscripted map: evil1
Found unscripted map: ep_procedures_pt2
Found unscripted map: ep_procedures_pt3
Found unscripted map: eo_tourney1
Found unscripted map: electro_gothic
Found unscripted map: econv
Found unscripted map: e_mc2dm1
Found unscripted map: dpt
Found unscripted map: dodropin
Found unscripted map: dodge
Found unscripted map: dmmq3dm7
Found unscripted map: dmmq3dm5
Found unscripted map: dmmq3dm4
Found unscripted map: dmmq3dm3
Found unscripted map: dmmq3dm2
Found unscripted map: dmmq3dm1
Found unscripted map: dm-cursed__
Found unscripted map: diadm2a
Found unscripted map: diadm1
Found unscripted map: derean01
Found unscripted map: dc_map02
Found unscripted map: dc_map03
Found unscripted map: dc_map04
Found unscripted map: dc_map05
Found unscripted map: dc_map06
Found unscripted map: dc_map07
Found unscripted map: dc_map08
Found unscripted map: dc_map09
Found unscripted map: dc_map10
Found unscripted map: dc_map11
Found unscripted map: dc_map12
Found unscripted map: dc_map13
Found unscripted map: dc_map14
Found unscripted map: dc_map15
Found unscripted map: dc_map16
Found unscripted map: dc_map17
Found unscripted map: dc_map18
Found unscripted map: dc_map19
Found unscripted map: dc_map20
Found unscripted map: dc_map21
Found unscripted map: dc_map22
Found unscripted map: dc_map23
Found unscripted map: dc_map24
Found unscripted map: dbrj
Found unscripted map: dayta_dm17__
Found unscripted map: darkhallzdm1
Found unscripted map: darkayne
Found unscripted map: damn
Found unscripted map: d3c_lcdivide
Found unscripted map: customs
Found unscripted map: curved
Found unscripted map: ct3tourney3
Found unscripted map: crem1
Found unscripted map: cpmrlt2
Found unscripted map: cpmrlt1
Found unscripted map: cpmpgt1
Found unscripted map: conundrum_arena
Found unscripted map: conundrum
Found unscripted map: cobractf1
Found unscripted map: clzdm4
Found unscripted map: 2castlesctf
Found unscripted map: charonra3map1
Found unscripted map: chaosdungeons
Found unscripted map: catq3tourney01
Found unscripted map: c_phobia
Found unscripted map: brute
Found unscripted map: brickyard
Found unscripted map: bn
Found unscripted map: bloodm1v2
Found unscripted map: blooddm2
Found unscripted map: black
Found unscripted map: q1dm2
Found unscripted map: bedlam
Found unscripted map: bball
Found unscripted map: bball2
Found unscripted map: b2kpit
Found unscripted map: axbabyra3
Found unscripted map: asylum
Found unscripted map: arena999
Found unscripted map: arena
Found unscripted map: ar_dm_ir
Found unscripted map: ame7q3dm1
Found unscripted map: actf13
Found unscripted map: actf14
Found unscripted map: actf15
Found unscripted map: actf16
Found unscripted map: actf17
Found unscripted map: actf18
Found unscripted map: actf19
Found unscripted map: actf20
Found unscripted map: actf21
Found unscripted map: actf22
Found unscripted map: actf23
Found unscripted map: actf24
Found unscripted map: actf26
Found unscripted map: actf25
Found unscripted map: actf04
Found unscripted map: actf01
Found unscripted map: actf03
Found unscripted map: actf02
Found unscripted map: actf05
Found unscripted map: actf09
Found unscripted map: actf07
Found unscripted map: actf11
Found unscripted map: actf06
Found unscripted map: actf08
Found unscripted map: actf10
Found unscripted map: actf12
Found unscripted map: acid_defrag_2
Found unscripted map: 69tourney1
Found unscripted map: 2fort9ctf
Found unscripted map: 10kdm8
Found unscripted map: _own_arama
Found unscripted map: _gladiators_pit
3004 arenas parsed
312 bots parsed
UIE: Punkbuster not detected
Loading vm file vm/cgame.qvm...
File vm/cgame.qvm found in basepath/baseq3/pak8.pk3
VM file cgame compiled to 1320725 bytes of code
cgame loaded in 4593952 bytes on the hunk
stitched 0 LoD cracks
...loaded 5092 faces, 200 meshes, 22 trisurfs, 0 flares
CL_InitCGame: 0.58 seconds
15 msec to draw all images
Com_TouchMemory: 0 msec
Jeff Bezos^7 entered the game
----- Server Shutdown (Server quit) -----
==== ShutdownGame ====
AAS shutdown.
---------------------------
----- Client Shutdown (Client quit) -----
RE_Shutdown( 1 )
------- FBO_Shutdown -------
------- R_ShutdownVaos -------
------- GLSL_ShutdownGPUShaders -------
Hunk_Clear: reset the hunk ok
OpenAL capture device closed.
-----------------------

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