Need help with fence md3 model that has texture issues
Started by Rappio
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Rappio Rep. 0
#1   03 Aug 2017
I have md3 format fence model. Its working great on Misfit Model 3D but in GTK Radiant 1.5 its missing textures and also when compiled in Urban Terror its missing textures. As Urban Terror community is pretty dead there are no help at all. I wish that this great level hosting/review community has some users that could help me out.

Link for fence md3 file: www30.zippyshare.c...5os2h/file.html

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leilei Rep. 413
#2   04 Aug 2017
Texture path names are absolute in Q3. Your MD3 right now wants to expect its textures in the root, which is wrong.

Also FYI there are no alpha channels in JPEG so your fence will be white, had the fence worked.

Edited 39 seconds after the original posting.

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Rappio Rep. 0
#3   04 Aug 2017
First of all i want to thank:
UrT forum: BladeKiller (noticing about notepad++ path thing checking)
LVL world forum: leilei (telling that path is missing)

This issue was posted on following forums:
www.urbanterror.in...-texture-issue/
lvlworld.com/threa...exture%20issues

Solution process:
Seeked solution to fix path and finded these www.misfitcode.com...h_quakemd3.html and sourceforge.net/p/...odel3d/bugs/21/

Final guide to fix:
-Open model in Misfit Model 3D

  • Click "Model" in toolbar
  • Click "Edit model meta data"
  • Add models/mapobjects/your model named folder/
  • Click "Save"
Now model is working flawlesly!

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