gamebanana.com/quake3/maps/167462
Thanks
FragTastic ;)
But the concept is good, you're on a disgusted road... Make more maps, take more experiences and you'll make much nicer and issueless maps...
I also create maps for Unreal Tournament games. I can show you some of my work and they are way better than my Q3 maps. Below are some of my amazing UT2004 work.
imageshack.us/f/214/ut20041mz3.jpg/ : DM - Oasis
imageshack.us/f/84/sc1fty2.jpg/ : AS - Rundown
imageshack.us/f/38...ustmj038ck.jpg/ : DM - Dust
The links above are the images of my maps for UT2004. Hope you like them :)
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Reiterate what CZGhost said; and the framerate is terrible, gameplay is broken; the former can be fixed with hinting and possibly antiportals, the latter is properly broken because of the flatness of the map. BUT, it is pretty good for an unexperienced youngster though, you show potential.
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FragTastic: "DM - Dust"
But that's a map from Counter-Strike...? It looks exactly the same too... How about links to your UT2004 maps?
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CZGhost: "But the concept is good, you're on a disgusted road..."
Hahahah. Oh god I lolled so hard. I believe you meant 'distinguished road' lol.
I understand the Framerate sucked but I'll be sure to make an update on it soon however I actually posted this map on another Q3 forum without bot support but others intended to have the map with bots so I updated it with bot support. I wasn't actually prepared to have bots in it so that's why the Gameplay sucked and I apologies for this.
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