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Boiling Mercury
GrindSpire

Great layout and game flow but the Quake2 industrial environment is getting a little old (different for successful re-builds of Quake2 levels). Game play is lightning fast with weapons never too far from respawn points. The few snag points in the main areas are not much of a hassle but it is a problem in some of the higher sections. A few clip brushes would have made a big difference, as it is possible to Rocket jump up to ledges where you can basically hide out, and camp away. Bots play fine.

A good map, could have been finished better.

Theme:
Not set
Bots:
Textures:
Not set
Comments:
4 comments (25.94 yrs ago)
Ranked:
Downloads:
2,958 & 362 LiveViews (daily avg. 0.35)
File:
gs3dm3.zip, 2.63 MiB
PK3 date:
1 Oct 2000
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