Dissoda
date: february 22nd 2001
Quake3Arena DM/Tourney level.
players: 2-6 players
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title: Dissoda
file: straledm3.pk3
author: Strahlemann (Paul Evers)
email address: **email removed**

textures authors: dei/bruno gentile/nunuk---> the distonic textures
pete parisi ----> one wall texture from the meatpak
kiltron ---> one tech-texture from kiltpak01

description: Dissoda is a medium space map with an wide open layout inspired by nunuk´s great space map "Distonic".
Based on jumppad action and fast fragging. Hope you enjoy it.

clan-page: **invalid URL**

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play information

Bot File (aas): yes
new sounds: no
new graphics: yes
new music: no

how to play place straledm3.pk3 in your /baseq3/ folder
start quake3arena

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construction

base: none
editor: GtkRadiant 1.1
other progs: Q3 Build by Sagnor and AzrKnight.

known bugs: bots don´t go for the lowest jump (quad reg) and often jump into death :(
build time: about 1 short week
compile time: about 1,5 hours (light -extra and basic .aas)
compile machine: Celeron 466 128 megs

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thanx to ...
id---> for quake quake2 quake3:arena

thanx to all the other persons that i could have forgot.

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Distribution / Copyright / Permissions

Copyright (c) 2001 Strahlemann (Paul Evers) **email removed**
All rights reserved.

Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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Clear