PK3 Name : teqtrny3.pk3
Date : April 5, 2001
Author : Robert 'tequila' Bettenberg
Email Address : **email removed**
Home Page : bettenberg.home.mindspring.com/
Description : 1v1 map.
Deathmatch : 2-4 FFA or tourney, (2 v 2 team maybe?)
Bots : Route Included (Anarki)
Installation : Unzip to your baseq3 directory.
BSP Name : maps/teqtrny3.bsp
AAS Name : maps/teqtrny3.aas
Arena Name : scripts/teqtrny3.arena
Levelshot : levelshots/teqtrny3.jpg
Textures : textures/tequila/*
Models : models/mapobjects/*
Extra LIGHT : Yes
Full VIS : Yes
Base : New
New Textures : Yes, see credits.
New Shaders : Yes, see credits.
New Skybox : Yes, see credits.
New Models : Yes, see credits.
Editor used : Q3Radiant (build 202)
Qutilities : Q3MAP
Other utilities : BSPC, Paintshop Pro, Pakscape.
Known Bugs : sparkles at irregular curves.
Thanx to the following for his custom textures/shaders:
Thanx to the following for his custom skybox:
Thanx to the following for his custom models of plants:
Thanx to the following from www.quake3world.com/forums/ for beta testing:
Eeatha, Hr.O, Lanzelot, pjw, cjdunthorne, Behemoth2029, Whispa, Hydra.
Copyright / Permissions
You MAY NOT use this level as a base to build additional levels.
You MAY use the custom textures/shaders. However, if you plan to use any
textures done by Evil HFX, I strongly suggest you download his full texture paks
from his site and use those. I have renamed folders to avoid file name sharing,
edited and renamed shaders to produce the light values I need.. best you get them
right from the source, and then you'll get all his other great work too.
Likewise with Nateshah's plantpack and Sock's Emerald Skybox - though i did not
rename or change anything, if you want to use them it would be best to go to their
site's as listed in the credits.
You MAY distribute this map over the Internet.
You MAY NOT distribute this map in any other form without written permission
from the author.