Haunted Church
Friday 9th March, 2001

Title : Haunted Church

Filename : hauntedchurch.pk3

Authors : Curt Collins and Manfred Neber

Email Address : Curt : **email removed** manfred : **email removed**

Description : Quake III Arena deathmatch map designed for 2-4 players


O.K. so here ya go check out our first ever Quake map, Haunted Church. It was going to be just plain 'ol "the church" but after adding some
sound effects it kinda turned into the "Haunted Church". Anyways we hope you guys enjoy playing this map, there was a small beta test and I left
some of the things that people griped about in there. It's intended to be a bit tricky and there's a slightly higher learning curve than your
basic death-match level. Be on the look-out for hard to reach areas and obscure teleporters. It's only been tested for 2-3 players but is designed
for up to 4 or more... All the textures are new and created by us... By the way, it is possible to get the flight power-up.
And no bot support, sorry, but with some of the new additions to the map it's impossible to make an .aas file. In an earlier version I was
able to make one, but the bots were sitting ducks anyways, mainly because they couldn't get the quad-damage or BFG.


* Construction *

Base : New level from scratch.
Editor used : Q3Radiant
Build time : Around 3 months.
Compile machine : Celeron 450, 324Meg RAM
Q3Map compile time : 15 minutes
Bot .aas file included? : No

* How to play this pk3 file *
1. Put thechurch.pk3 directly into your 'baseq3' directory under your Quake III Arena directory.
2. Start a multiplayer match.


Legal Junk:
Feel free to use the new textures in your own maps but please give us credit for them.
You are not to include or distribute this map in any sort of commercial product without
first obtaining permission from the author. You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks.

Copyright 2001 Curt Collins and Manfred Neber
All rights reserved.