Title : Eat Steak
BSP Name : bap3dm1.bsp
Author : Tom "Shallow[BAP]" Waters
Release Date : 10 December 2000
Email Address : **email removed**
Home Page : www.bad-apple.net/
'It seemed quite funny at the time.'
Game : Quake 3 Arena DM
Tourney and Team available but this is mainly a FFA map.
File size : 2298K pk3, 5664K uncompressed
Description : Another gothic DM map with quite a nice skybox.
Beta testers : pjw, Sporty[BAP], HUNTER[BAP], Camacha, Vaerktoej.
Additional Thanks to : id (because you have to thank id, it's the law)
Lloyd M for his Terragen tutorial
The Terragen peeps for Terragen
Previous work : None released. I have vast quantities of embarassing tat
I made for Doom 2 and Quake 2 though.
* MAP Information *
New Textures : Yes. Lights, trim texture, computer thing custom skybox.
Shaders mostly hacked id shaders.
* Construction *
Base : Built from scratch but incorporating bits of two other
abandoned maps along the way
Construction Time : No idea. Very on/off working on this
Build programs : q3map
BSP Time : 19 seconds
VIS Time : 3503 seconds (-full)
LIGHT Time : 476 seconds (-extra)
Compile machine : Athlon 700, 256MB RAM
Editor used : q3radiant, GtkRadiant 1.1 Beta
Other programs : Editpad, PSP 5, Curry, Terragen
Known Bugs : Nothing I'd call a bug. There's a couple of sparklies
that no amount of detergent will shift. Bots are not
terribly interested in the RG room. And the r_speeds
are higher than I'd have liked in one place - still
perfectly acceptable, but higher than I'd have liked.
* Copyright / Permissions *
You may NOT use this level as a base to build additional levels without the
explicit permission of the author. You may use the custom textures for any
non-commercial project, but please let me know.
You may distribute this pk3 freely in any electronic format but you must NOT
charge for doing so.