Q3A Database
Eat Steak
Title : Eat Steak BSP Name : bap3dm1.bsp Author : Tom "Shallow[BAP]" Waters Release Date : 10 December 2000 Email Address : **email removed** Home Page : www.bad-apple.net/ 'It seemed quite funny at the time.' Game : Quake 3 Arena DM Tourney and Team available but this is mainly a FFA map. File size : 2298K pk3, 5664K uncompressed Description : Another gothic DM map with quite a nice skybox. Beta testers : pjw, Sporty[BAP], HUNTER[BAP], Camacha, Vaerktoej. Additional Thanks to : id (because you have to thank id, it's the law) Lloyd M for his Terragen tutorial The Terragen peeps for Terragen Previous work : None released. I have vast quantities of embarassing tat I made for Doom 2 and Quake 2 though. ================================================================================== * MAP Information * New Textures : Yes. Lights, trim texture, computer thing custom skybox. Shaders mostly hacked id shaders. * Construction * Base : Built from scratch but incorporating bits of two other abandoned maps along the way Construction Time : No idea. Very on/off working on this Build programs : q3map BSP Time : 19 seconds VIS Time : 3503 seconds (-full) LIGHT Time : 476 seconds (-extra) Compile machine : Athlon 700, 256MB RAM Editor used : q3radiant, GtkRadiant 1.1 Beta Other programs : Editpad, PSP 5, Curry, Terragen Known Bugs : Nothing I'd call a bug. There's a couple of sparklies that no amount of detergent will shift. Bots are not terribly interested in the RG room. And the r_speeds are higher than I'd have liked in one place - still perfectly acceptable, but higher than I'd have liked. * Copyright / Permissions * You may NOT use this level as a base to build additional levels without the explicit permission of the author. You may use the custom textures for any non-commercial project, but please let me know. You may distribute this pk3 freely in any electronic format but you must NOT charge for doing so.
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