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Time2Fly
Binaryshi

Sunday Januari 21th 2001, This is a Quake III Arena - Deathmatch Level ======= a Level for ID Software's Quake III Arena ======== Map Title : Time2Fly FileName(.pk3) : Time2Fly.pk3 FileSize(.pk3) : 1.602.463 bytes FileAddress : **invalid URL** Map Author : Binaryshi E-Mail : **email removed** HomePage : **invalid URL** ============== Level Information =============== MapTitle : Time2Fly GameType : DeathMatch and Tourney NumberPlayers : 2 - 4 SpawnPoints : 4 BotPlay : Yes; Duel with Daemia Textures : Id's textures some resized Sky : Xen Nebula by Darc, from **invalid URL** Scripts : Modified excisting scripts and made a RGB-player canon with normal jumppad pulse shaders Sounds : Q3A sounds only Music : Sonic2.wav music Enviroment : A small and fast, halfopen, space/base level. Construction : A completely new design. I found ways to make a spiral in 24 steps round, using a 12 sided pipe template. So, in this level I've made two jumppads and oppossed to it, two player catchers made out of 12 sided pipes, connected to these pipe spiral segments. This enables fast escapes from the deck and returning to where the action is. Although this level looks open, there surtainly are moments of speculating where the opponent is. Situations are changing very fast in this map. I hope you have fun and like it! Known Bugs : -Sometimes a player is slightly blocked for a millisecond at some pipes-brush connections.This bug must be somewhere in the bsp compiler or in the Q3A engine and the collision detection or something I don't know. All brushes are perfectly aligned to the grid. Anyway, it doesn't bother the gameplay too much. -Bots refuse to take the deck-pipecatcher jumppads. I tryed to solve this with bot_roaming entities with increasing weight, but quit doing so because the bots are roaming the rest of map pretty well and give excellent resistance. Say hello to Deamia "Wild Thing" on hardcore...you'll notice =)! ============== Levels By Binaryshi ================= Quake2 : Area 52 **invalid URL** Lava Valley **invalid URL** Hit The Bricks **invalid URL** Quake III Arena : RocknRoland **invalid URL** Short Circuit **invalid URL** Area 52 **invalid URL** Time2Fly **invalid URL** <= New!!! =) =================== Thank You Goes To ===================== idsoftware.com/ For Creating this blasting game Quake III Arena **invalid URL** For Creating the free and the best, wonderfull Q3Radiant Editor and Q3Map compiler **invalid URL** For being such an active forum and fast source of editing information ===================== Tech Info ====================== Work Station : Abit BP6, BX, Celeron 400@500, 128 MB RAM, Diamond v770 (TNT2), CTX PR960F 19", Windows 98 Editor Used : Q3Radiant 202 Tools : Q3Build Compiler : Q3Map v1.0p (c) 1999 Id Software Inc. =================== Compile Output ===================== ---- bsp ---- entering D:\Quake III Arena\baseq3\maps\time2fly.map writing D:\Quake III Arena\baseq3\maps\time2fly.prt Writing D:\Quake III Arena\baseq3\maps\time2fly.bsp 21 seconds elapsed ---- vis ---- reading D:\Quake III Arena\baseq3\maps\time2fly.bsp reading D:\Quake III Arena\baseq3\maps\time2fly.prt 792 portalclusters 2402 numportals 2565 numfaces 4804 active portals 1784 hint portals visdatasize:82376 0...1...2...3...4...5...6...7...8...9... (20) 8 average number of passages per leaf 12 MB required passage memory 0...1...2...3...4...5...6...7...8...9... (48) 0...1...2...3...4...5...6...7...8...9... (1013) creating leaf vis... Average clusters visible: 391 writing D:\Quake III Arena\baseq3\maps\time2fly.bsp 1083.00 seconds elapsed ---- rad ---- reading D:\Quake III Arena\baseq3\maps\time2fly.bsp 100 light emitting surfaces 0...1...2...3...4...5...6...7...8...9... (38) 0...1...2...3...4...5...6...7...8...9... (561) writing D:\Quake III Arena\baseq3\maps\time2fly.bsp 602 seconds elapsed ===================================================== Binaryshi © 2001 -------------------------------------------------------------- Quake III Arena © 1999 Id Software. All rights reserved. --------------------------------------------------------------
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Theme:
Bots:
Textures:
Not set
Comments:
18 comments (14.03 yrs ago)
Ranked:
Downloads:
4,491 & 307 LiveViews (daily avg. 0.51)
File:
time2fly.zip, 1.52 MiB
PK3 date:
21 Jan 2001
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