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Iron Oxide
Killer

================================================================ MKOXIDE - Iron Oxide for Q3:A ================================================================ Title : MKOXIDE - Iron Oxide for Q3:A Author : Martin "Killer" Kilcoyne Version : 15th October 2000 File Name : mkoxide.pk3 E-Mail : **email removed** Web Site : **invalid URL** Description : After a long period of mappers block I decided to take the easy option and convert one of my Quake II maps to Quake III. This map is a personal favourite and I'm glad to say that I think it plays as well in Quake III as it did in Quake II. It is pretty much a direct conversion but with optimised brushwork and better detailing and lighting. Item placement is also pretty much identical to the original but tweaked to suit the new item set. Hope you enjoy the map, feel free to drop me a line if you have any comments about it. Thanks for reading. Credits : The greatest thanks go out to Lunaran who provided me with a set of excellently converted Quake II waste textures. He also put up with my requests for additional textures to complete the map. I can't thank him enough, check out his site (and fantastic maps) at: **invalid URL** Thanks also to Iikka "Fingers" Keränen whose custom IKBASE sky texture and shader I used. Check out his site (also with cool maps and textures) at: **invalid URL** Finally thanks to Lunaran, Than and Alcatraz and his team for testing the map and offering suggestions. Much appreciated :-) Previous Work : 12/02/00 - MKFINGERS - Itchy Trigger Fingers 20/10/99 - MKFUTILE2 - Resistance Is Futile II 18/09/99 - KTDM7 - Silicon Avatar 18/09/99 - KTDM5 - Enemy Mine 18/09/99 - KTDM3 - The Colosseum 18/09/99 - KTDM1 - Iron Oxide 24/12/98 - MKDEPOT - Depot of Decimation 06/11/98 - MKRUST - The Rust Bucket 07/10/98 - MKFUTILE - Resistance Is Futile 16/09/98 - MKMETAL - Metallic Resistance 27/08/98 - MKTRIPLE - The Triple Towers Note KTDM1, 3, 5 and 7 are part of the 8 map Quake II deathmatch map pack KT-imPAKt. Full details on the KT-imPAKt Homepage: **invalid URL** ================================================================ * Play Information * Game : Quake III Bot Match : Yes Deathmatch : 1on1, 2on2, 3on3, 2-6 FFA (8 spawns) CTF : No * PK3 Information * BSP : maps/mkoxide.bsp AAS : maps/mkoxide.aas Shader : scripts/mkoxide.shader Arena File : scripts/mkoxide.arena Levelshot : levelshots/mkoxide.jpg Textures : textures/mkoxide/* * Construction * Base : Rebuild of KTDM1 - Iron Oxide Build Time : About 2 months Brush Count : 1351 (of which 244 are entities) Compile Machine : Athon Thunderbird 900 with 128 Mb RAM Compile Time : 4 minutes 39 seconds Editor Used : Q3Radiant 202 Other Utils : Q3Map, BSPC, WinZip Known Bugs : None. * How to Use * Simply extract the mkoxide.pk3 file and this text file into your Quake III "baseq3" directory. So for me this would be "C:\games\quake3\baseq3". Once installed the map will appear in the Single Player Skirmish menu. * Copyright / Permissions * You may NOT use this map as a base for other maps. The textures and shaders used in this map remain the property of their respective owners and were used with their permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission. You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. If any magazines want to put this map on a cover CD, then make sure you ask me first, send me a copy and we'll be straight :-) ==========================================================MK2K==
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File:
mkoxide.zip, 2.86 MiB
PK3 date:
15 Oct 2000
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