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the lost mines
==================================================== title : the lost mines release date : 09.15.00 filename : lost_mines.bsp author : "l0st h0p3" (henry letteron) email address : **email removed** home page : http://www.rpi.edu/~letteh description : mid sized map designed with deathmatch or clan arena in mind. could be used for 2on2 or 3on3 tourney as well as team dm. ==================================================== play information skills 0,1,2,3: no tourney: 1on1 is a touch slow: 2on2 or 3on3 is better deathmatch: mid sized dm (up to 8 ppl) ctf: no bot file (aas): yes new sounds: no new graphics: yes (i simply modified id's textures in photoshop) new music: no how to play place lost_mines.pk3 in your /baseq3/ folder start quake3arena hit ~ type /map lost_mines ==================================================== info my fourth q3a map - first one really released to the public the r_speeds in this map soar above and beyond id's recommended values (just over 16,000 polygons in the worst location). i still get 40 fps in this view though (and my gaming setup is no monster), so i opted to let it be. in my defense, the map was mainly designed for clan arena. therefore the actual polycount will be lower for most games, as there will be no entities drawn. heh, if you think 16000 is high, then you should have seen the numbers flying before i went back and revamped it. lol. about 20,000: ack! =P so, yes, albeit not great, this is still an improvement. i do apologize if the map runs too slow on your system to be playable =( ==================================================== construction base : new level from scratch editor used : q3radiant 202 by id software known bugs : ultra high r_speeds build time : about 2.5 months compile machine : piii 450 @ 527 with 128megs ram compile time : about 3.5 hours total brushes : 2,379 entities : 454 models : 1,751 ==================================================== distribution / copyright / permissions copyright (c) 2000, l0st h0p3, **email removed** all rights reserved. quake iii arena is a registered trademark of id software, inc. this level may be electronically distributed only at no charge to the recipient in its current state, must include this .txt file, and may not be modified in any way. under no circumstances is this level to be distributed on cd-rom without prior written permission. ====================================================
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