Maximum Chaos
Title : Maximum Chaos
Filename : maxchaos.pk3
Author : Tony "TwitchFactor" Barnes

Email Address : **email removed**

Description : Very small, tight, deathmatch level
built for intense combat.

Additional Note : There is not one "curve" in this level.
It was all done old sk00l, since it was
enough of a pain to learn Q3Rad.
Maybe next map... maybe not.

Date : 1/11/00


1 ) Extract maxchaos.pk3 into your Quake3/baseq3/ directory
2 ) Start Quake3
3 ) To play Maximum Chaos type "map maxchaos"


* Play Information *

Settings : Deathmatch, Team Deathmatch or Tournament
Players : 2 to 4 in Free For All.
Suitable for 1-on-1 Tournament
Bot Support : Bots are fully supported

Weapons : Rocket Launcher, Grenade Launcher
(for Chaos, what else is there?)
Armor : 1 Red Armor
Ammo : Doesn't really need it, but it's there.
Health : Plenty!


* Construction *

Build Time : Approximately 26 hours over the course of 2 weeks.
Compile Time : 27 minutes.
Base : From scratch (used as a learning experience)
Editor(s) used : Q3Radiant (because there's nothing else)
Known Bugs : None
Compile machine : AMD K6-2 400 w/128megs RAM, 32meg TNT2 Ultra, Win98
Brushes : 1228
Entities : 96


- Copyright / Permissions -

The Maximum Chaos level is (c)2000 Tony Barnes. All rights reserved.
Feel free to distribute this file in any form, incl. on CD media, as long as proper credit is given and this text file has not been edited in any way.
For feedback or comments email me at: **email removed**