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Chances are
jrp

Added: 9 Oct 2000
===================================================================== jrpdm1:Chances are Quake III Arena Map ===================================================================== ------Important Stuff------------------------------------------------ TO PALY: Place jrpdm1.pk3 into your Quake3/baseq3/ directory Start Quake3 Press the "~" key to pull down the console Type "map jrpdm1" at the console NOTE ON MAP NAME: "jrp" is me, the author, "dm" stands for DeathMatch and "1" means that this is my first map ------General Information-------------------------------------------- Date : Jan 20 2000 Title : Chances are Map Name : jrpdm1 Filename : jrpdm1.pk3 Author : jrp Author Email : **email removed** Home page : **invalid URL** Description : This is a space/gothic map (when you see it, you'll get it). It tries to capture the charm of the space map in Quake3Test (aka Q3DM17). It also has an element of chance. For more info read the Q&A later on this this file Previous Maps : None. This is my first public map. I've done some Quake, Quake2 and Half-Life maps, but none were published (or finished, for that matter), being that so, I would like any feedback (good or bad) about this map. Tankyou. ------Credits and Thanks--------------------------------------------- - All the playtesters - All the tutorial writers - All the people involved in this game - You, for playing my map. ------Play Information----------------------------------------------- Deathmatch : Yes Tourney : Yes Team DM : Yes CTF : No Players : 2 to 5, but not more than 7. ------Q & A --------------------------------------------------------- Q: Why is there a Mega Health inside the teleporter? A: That is what I call "bate". It was the only way I could find to make the bots go in there. Q: When I used the teleporter with the Mega Healt, I was teleported into a strage place, and then died. What's that about? A: The teleporter with the mega Health leads to the "Big Blender in the Sky". There you will play Russian Roulette. You have four posibilities: You can be teleported to the little sniper house on the other end of the map, you could be spit into the void (aka "The Bad Place"), you can be catapulted into the "Moving Platforms", or you can be dijested. Q: How can I get The BFG floating in the sky? A: By palying Russian Roulette (see previous question) Q: Why is your english so weird? A: it's my second language, and it's rusty. Q: I found a bug! I found a bug! what should I do? A: e-mail me (adress at the top of this document). ------Map Information------------------------------------------------ New Textures : no New Sounds : nope Known Bugs : None that I know of (except that the bots wont use the "Big Blender in the Sky" as much as they should ------Construction--------------------------------------------------- Base : Zero Editor(s) used : Q3Radiant Compile Machine : P3/300; 120MB RAM; TNT2 Ultra Build Time : 5 days with learning ant testing Compile time : about 10 hous Playtest time : not enough ------Copyright-Permissions------------------------------------------ Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This PK3 may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this PK3 on any CD or distribute it in any way without my permission (Thow If you ask me, I'll probably say yes).
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Theme:
Not set
Bots:
Textures:
Not set
Comments:
2 comments (14.11 yrs ago)
Ranked:
Downloads:
2,372 & 310 LiveViews (daily avg. 0.28)
File:
jrpdm1.zip, 1.15 MiB
PK3 date:
21 Aug 2000
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