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Stronghold Opposition
SithLord

Stronghold Opposition for Q3A by Remco 'SithLord' Mooijweer ============================================================================= Title : Stronghold Opposition for Q3A Date : 27/08/00 Filename : q3stronghold.pk3 Author : Remco 'SithLord' Mooijweer Email Address : **email removed** Description : CTF map based on Quake 2 CTF's Stronghold Opposition. Mods required : None, but for the real Q2CTF experience install and run the Pure CTF Mod (**invalid URL**). Additional Credits to : - the pr0nMaster Quake Clan for suggestions and playtesting. (**invalid URL**) - Kiltron for his texturepacks (**invalid URL**). - Dave 'Zoid' Kirsch for the original mapdesign ============================================================================= - Play Information - Gametype(s) : CTF Players : 6 - 10 (3 vs 3, 4 vs 4, 5 vs 5) Bots : Yes Weapons : All except Lightning Gun and BFG Powerups : Battle Suit (2x), Quaddamage (1x) To play this map : Put the q3stronghold.pk3 file into your baseq3 directory and type "\g_gametype 4" followed by "\map q3stronghold" at the console or go to mutliplayer, create a ctf-game and select q3stronghold. ============================================================================ - Construction - Base : based on q2ctf2.bsp, but build from scratch. Editor(s) used : Q3Radiant 1.97, Q3Radiant 2.02 Additional Tools : Q3Build, ShaderEditor, Paintshop, EditPad. Known Bugs : Fans + Sewerpipes visible through sky outside. Build Time : Four months on and off, but 3 weeks effectively. Textures used : Base Texture set, Crate textures from Quake 2 and Kiltron's texture pack2 (**invalid URL**). Compile machine : P3/733 with 128 MEGS, TNT2 TVR, running Windows 98SE q3map BSP Time : 20 secs q3map Vis Time : 2 mins 26 secs q3map Light Time : 29 mins 26 secs bspc Time : 5 mins Brushcount : 4191 Entitycount : 527
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Comments:
36 comments (5.93 yrs ago)
Ranked:
Downloads:
7,198 & 335 LiveViews (daily avg. 0.79)
File:
q3stronghold.zip, 3.33 MiB
PK3 date:
28 Aug 2000
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