Prophecy
================================================================
Title : Prophecy
PK3 Name : mrcq3t4.pk3
Date : August 8, 2000
Author : Todd 'Mr.CleaN' Rose
Email Address : **email removed**
Home Page : **invalid URL**

Thanks to : id Software (of course), betatesters

betatesters : Team Abuse

Addtional Info : Prophecy could be said to be Vulgar Display Of Power
(an unfinished map begun in Jan, 2000) retrieved
from the brink of the recycle bin. Only the central
hall from VDOP remains, though modified somewhat.
The architecture for this central area was inspired
by screenshots from one of the id "lost levels"
(ie: maps that never made it into the final release).
*some of the custom textures in this map use a stock id
texture as a base...they should be fairly obvious =o)

Revisions:

Final Release (8.8.00) -minor item switch

Beta Test, ver 0.7 (8.6.00) -Added ambient sounds
-Added portalclusters to improve botplay

Beta Test, ver 0.6 (8.5.00) -Added info_player_intermissions
-Corrected minor texture misalignments

Alpha Layout, ver 0.5 (8.4.00) -Added new intermediate trim texture, deepened trim section
-added .aas file, levelshot

Alpha Layout, ver 0.4 (8.1.00) -Added custom textures and new skybox
-adjusted sky and ambient lighting

Alpha Layout, ver 0.3 (7.24.00) -Added some trim and lighting.

Alpha Layout, ver 0.2 (7.15.00) -extended trim into playing area for ledge
-added lights, hall ceiling details
-added third level ledge in bloodstain room
-initial item placement

Alpha Layout, ver 0.1 (6.3.00)
-minimum entities
-minimum lights
-minimum detailing
================================================================

* Play Information *

Game : Quake 3
Bot Match : Route Included
Deathmatch : 1on1/3-5 FFA
Capture The Flag : No

* MAP Information *

BSP Name : maps/mrcq3t4.bsp
Shader Name : scripts/mrcq3t4.shader
Textures : textures/mrcq3t4/*
Sounds : sound/mrcq3t4/*
Extra LIGHT : Yes
VIS level 4 : Yes

* Construction *

Base : New
New Textures : teleport, sky textures
New Shaders : teleport, sky shaders
Construction Time :
Editor used : Q3Radiant (build 181)
Qutilities : Q3MAP
Other utilities : BSPC, Photoshop, Paint Shop Pro

* Copyright / Permissions *

All original and composed textures in this level remain property of
Todd 'Mr.CleaN' Rose.

All original and edited shaders in this level remain property of
the sources respective owners.

You may NOT use this level as a base to build additional levels.
You MAY use the textures and shaders but give credit where credit is due.

You MAY distribute this PK3 in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive, and send me a free copy (if it's a CD :) Thanks.

Clear