.::LvL
Q3A Database
Prophecy
================================================================ Title : Prophecy PK3 Name : mrcq3t4.pk3 Date : August 8, 2000 Author : Todd 'Mr.CleaN' Rose Email Address : **email removed** Home Page : www.planetquake.com/mrclean/ Thanks to : id Software (of course), betatesters betatesters : Team Abuse Addtional Info : Prophecy could be said to be Vulgar Display Of Power (an unfinished map begun in Jan, 2000) retrieved from the brink of the recycle bin. Only the central hall from VDOP remains, though modified somewhat. The architecture for this central area was inspired by screenshots from one of the id "lost levels" (ie: maps that never made it into the final release). *some of the custom textures in this map use a stock id texture as a base...they should be fairly obvious =o) Revisions: Final Release (8.8.00) -minor item switch Beta Test, ver 0.7 (8.6.00) -Added ambient sounds -Added portalclusters to improve botplay Beta Test, ver 0.6 (8.5.00) -Added info_player_intermissions -Corrected minor texture misalignments Alpha Layout, ver 0.5 (8.4.00) -Added new intermediate trim texture, deepened trim section -added .aas file, levelshot Alpha Layout, ver 0.4 (8.1.00) -Added custom textures and new skybox -adjusted sky and ambient lighting Alpha Layout, ver 0.3 (7.24.00) -Added some trim and lighting. Alpha Layout, ver 0.2 (7.15.00) -extended trim into playing area for ledge -added lights, hall ceiling details -added third level ledge in bloodstain room -initial item placement Alpha Layout, ver 0.1 (6.3.00) -minimum entities -minimum lights -minimum detailing ================================================================ * Play Information * Game : Quake 3 Bot Match : Route Included Deathmatch : 1on1/3-5 FFA Capture The Flag : No * MAP Information * BSP Name : maps/mrcq3t4.bsp Shader Name : scripts/mrcq3t4.shader Textures : textures/mrcq3t4/* Sounds : sound/mrcq3t4/* Extra LIGHT : Yes VIS level 4 : Yes * Construction * Base : New New Textures : teleport, sky textures New Shaders : teleport, sky shaders Construction Time : Editor used : Q3Radiant (build 181) Qutilities : Q3MAP Other utilities : BSPC, Photoshop, Paint Shop Pro * Copyright / Permissions * All original and composed textures in this level remain property of Todd 'Mr.CleaN' Rose. All original and edited shaders in this level remain property of the sources respective owners. You may NOT use this level as a base to build additional levels. You MAY use the textures and shaders but give credit where credit is due. You MAY distribute this PK3 in any electronic format (BBS, Internet, CD, etc) as long as you contact me first, include all files intact in the original archive, and send me a free copy (if it's a CD :) Thanks.
Context menu

For options and more

OK, Got it