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Q3A Database
Return to the Edge
================================================================ Title : Return to the Edge Date : 12/13/2000 Filename : map-charonq2dm1v2.pk3 Author : Charon Email Address : **email removed** : (best to visit my site and get my current email address) Website : http://www.interactivedeath.net/ Description : I was sick of seeing all the crappy revisions : of "The Edge"(q2dm1) from quake2. Most of them : were horrible bsp conversions of some sort : that turned out hideous and did the map no : justice at all. I decided it was time for someone : to sit down and spend time and actually hand : do the map for quake3. You will find no fancy : jumpads, no clear water, and no drastic layout : changes. You will also find upon entering the : level that it is definately not a clone of the : map. This map uses Quake3 textures and gives the : feel that "The Edge" has been rusted over and decaying. Update: : This is version2 of this map. The first one had : major shader issues. All of those have been resolved : and completely new shaders that are completely seperate : from the ones that came with the game have been made. : There were a few architectural changes. These were : made to fix proportional issues that I somehow didn't : calculate right. Not all the proportions have been : corrected, but quite a few of the important ones : that were pointed out have been. Also, I understand this : is one of those love or hate maps, so if you hate it, : don't bother going through all the trouble of telling : me how much this map has been overdone and wornout. Additional Credits to : id software, Normal, everyone who pointed out ways : I could improve this level and all of those who : wanted it to be redone ================================================================ - Play Information - Players : Preferably 2-8 players though can accomadate as many as you like. Bots : Yes. And they play very well. Try one on one. With large groups : though they will want to hang around the lower rocket launcher. Weapons : Rocket Launcher, Railgun, Plasma Gun(replaces hyperblaster), : Super Shotgun, Lightning Gun(replaces chaingun), Grenade Launcher ----------- WARNING: If you installed the original charonq2dm1, please delete the files: baseq3/map-charonq2dm1.pk3 baseq3/scripts/charonq2dm1.shader ----------- Unzip the the zip file map-charonq2dm1v2.zip into your quake3\baseq3 directory. Start quake3 and either select it from your map list or press tilde to enter the console and type: "/sv_pure 0" press enter "/map charonq2dm1v2" - Construction - Base : "The Edge"(q2dm1) Editor(s) used : Q3Radiant Known Bugs : None(I hope there are none in the second version) Build Time : A couple of weeks. Textures used : Mostly Quake3 with a couple of customs to give it the rusted feel. Compile machine : P3/500 overclocked to 559 with 384megs RAM q3map compile Time : TOTAL - 83 minutes(4994 seconds) or anotherwords 1 hour and 23 minutes : BSP - 28 seconds : VIS - 749 seconds : LIGHT - 4217 seconds Brushes : 3175 - Other Info - This map was originally created by id software for quake2. The author has re-created the level using his own creativity to show how he interprets the map. id software has stated that this type of re-creation is supported by them. - Copyright / Permissions - You map not include or distribute this map in any sort of commercial product without permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks without permission from the author.
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