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Dead Wrong
Eggman

------------------------------------------------------------------- Filename == jnyctf.bsp Author == Mark [johnny] Pytel Map Name == Dead Wrong Date of Release == January 5,2000 Email Address == **email removed** <-- i love opinions of my work ------------------------------------------------------------------- -Map Info- Game == Quake III Arena Capture the Flag == Intended use. New Sounds == No New Graphics == No Build Time == About 1 week. Compile Machine == p2/400 128 sdram Compile Time == 2 hours Description == My first CTF map for any game ever. Editor Used == Q3R Weapons == Lightning Gun, Shotgun, Rocket Launcher, Plasma Gun Grenade Launcher, and Railgun. Armor and Health == {Two Yellow Armor, Red Armor{For each team}} One Megahealth Powerups == {Invisibility{For each team}} One Haste ------------------------------------------------------------------- Credits == Id Software for the most unbelievable game in the world, Robert Duffy for a kickass editor, N3 for all the help with the website, Johnny Law for helping me with the pulse shader, Gibbie for final beta testing, and a couple of other shitheads for some comments. Additional Rants == A pretty good map is this one. Especially since this is my first map for this gametype. One note, there are two shaders in this map which are specific to Zoids CTF add-on. You need Threewave CTF to see these shaders. Not a gamestopping error if you don't have Threewave, but you'll get a missing texture. You should have Zoids mappack however because the maps in there are awesome. I would of included the Threewave shader file, however I wasn't sure whether it would help, and whether it would be appropriate. Addendum 1/7/00 : I've decided to include two textures from Zoid's CTF add-on. I tried including his shader file too to remedy a missing shader error people w/o Zoids .pk3 file experienced when playing the map, but it did no good. If you do not have Zoids .pk3 file, then there will be two missing shaders. Sorry I could figure out how fix this, and I know all you guys in the mapping community are gonna jump all over me for this but oh well. If you have Zoid's CTF add-on then there will not be any missing shaders. You should have this add-on regardless simply because of the amazing maps contained within. Other Maps == Quake II johnnydm - Tech Trauma johnnydm2 - Amplified Sample johnnydm3 - Fully Blown Melanin Tone johnnydm4 - 9th Chamber johnnydm5 - Temple of Shaolin johnnydm6 - Five Deadly Venoms Quake III Arena jnydm - Phantasmagoria jnyctf - Dead Wrong Website == **invalid URL** ------------------------------------------------------------------- Authors may NOT use this level as a base to build additional levels. You MAY distribute this BSP, provided you include this file with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you intend to use this level in any way (TC's, Mission Packs, CD's, Freebee's, etc.) please contact me first, or I'll sick Johnny Cochran on your ass.
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Comments:
11 comments (24.99 yrs ago)
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Downloads:
3,174 & 309 LiveViews (daily avg. 0.36)
File:
jnyctf.zip, 2.53 MiB
PK3 date:
26 Nov 2000
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