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The Grim Fate
Michael Reed

Added: 6 Jul 2000
=========================================================================== Title : The Grim Fate Quake3 Arena Level Filename : grimfate.pk3 Date Finished : 05/05/2000 Author : Michael Reed Email Address : **email removed** Description : A Quake3 Arena Free For All level. For two to four players. One-on-one or two-on-two works best. This level features the return of my famous Cuisenart Trap! E-mail me and tell me what you think. Additional Credits : id Software creators of DOOM, Quake, Quake2 and Quake3 Arena. Hire me! =========================================================================== To play this level: Unzip this file and put GRIMFATE.PK3 in your Quake III Areana\baseq3\ directory. Start the game and create a new Multiplayer game. Browse the levels until you can select GRIMFATE. =========================================================================== * Play Information * Single Player : Yes. aas file included. Cooperative 2-4 Player : No. Deathmatch 2-6 Player : Yes. For 2 to 4 players. Deathmatch 8-16 Player : Not recommended. DM start points : 8 New Sounds : No New Graphics : No New Music : No CD Track : 0 music/fla22k_04_loop.wav * Construction * Base : New levels built from scratch. Editor(s) used : Q3Radiant build 197 Compile machine : PII 266 64meg win98 Compile time : 55 minutes. Known Bugs : No Known Bugs in the level. If you run this map on a server, please let me know, I'll come and play. =========================================================================== Notes: This level features the return of the "Cuisenart Trap." I originally created this trap for my Q1 level "Scatter." Now it's back and nastier than ever. Shoot the wall target behind the Quad Damage, and watch as the floor is yanked out from under your opponent and he falls helplessly into the trap. You don't get credit for a frag, but it's worth it to see his decapitated head fly out of the hole in the wall! Unfortunately, bots don't roam over the trap too often. The Quad is "suspended" to keep it from dropping into the trap. Bots will only go after suspended items if there is a jump pad in proximity. Once in a while they'll wander by, but the nature of the bot AI prevents them from walking over the trap on purpose. Obviously, the level will play better with real people. =========================================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this BSP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include these files intact AND provide me a copy of the media (if CD or Diskette) when completed. ================================================================== Quake III Arena is a registered trademark of id Software, Inc.
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Theme:
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Textures:
Not set
Comments:
9 comments (14.18 yrs ago)
Ranked:
Downloads:
2,404 & 280 LiveViews (daily avg. 0.28)
File:
grimfate.zip, 908.24 KiB
PK3 date:
11 May 2000
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