r33t ownAge
TITLE : r33t ownAge
FILENAME : Natedm1.zip
AUTHOR : Nathan Silvers
DATE : 06.05.2000
TYPE : Deathmatch
EMAIL ADDRESS : **email removed**
HOMEPAGE URL : **invalid URL** (doesn't exist at the moment)
.zip CONTENTS : Natedm1.pk3
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* LEVEL DESCRIPTION *
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I just wanted to learn Q3radiant and what better way to do it than build a Level?.. The result is Natedm1.
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DEATHMATCH : 9 Player Respawn Point(s)
Team Deathmatch : YES
SUGGESTED PLAYER LOAD : at least 4

DIFFICULTY SETTINGS :
NEW TEXTURES : Yes
NEW SOUNDS : No

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* CONSTRUCTION *
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MAP BASE : New Map
PREFABS USED : None
EDITOR(S) USED : Q3radiant
OTHER UTILITIES USED : Photoshop and wordpad

KNOWN BUGS : There's one texture misplacement that I know of.. Let me know if you find it.

COMPILE MACHINE : Athlon 800,256Megs RAM
BSP TIME : vis ~30minutes light extra 67minutes

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* OTHER LEVELS BY THE AUTHOR *
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: RA2Nate1- A Rocket Arena 2 level built from converted Quake 1 levels
: Some Unreal levels

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* CREDITS *
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General Nuke : Lied to me by telling me the level was awesome
Marius : also Lied to me by telling me the level was good
Maj : he's the texture script pimp that told me to update my shaders =)
all the people on #QEradiant on irc.telefragged.com they've done a little playtesting
qw3.gamedesign.net for their excellent tutorials/entity lists and beta test forum
**invalid URL** for their tutorials
**invalid URL** for their beta forum and for being a great place to find new levels
**invalid URL** for being the pimpest level design resource since I don't remember when.
lots of people have been encouraging me to build this thing.. thanks

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Quake III (C) 1999 id Software. All rights reserved.

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