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INTENSE!
David Davidson

================================================================ DVD3DM1 - INTENSE! ================================================================ Title : DVD3DM1,DVD3DM1-X - Intense and Intense Extreme Author : David Davidson Version : April 06, 2000 File Name : dvd3dm1.pk3 E-Mail : **email removed** Web Site : **invalid URL** Description : My first Q3A map, two different styles included. Dvd3dm1 is a balanced 1v1 map in the gothic style. Dvd3dm1-x is an unbalanced 1v1 map that has the bfg, mega and red armor, it uses the excellent textures from Iikka "Fingers" Keränen. Which gives it a tech look. These maps are mainly for one on one play. They have a simple layout that promotes intense one on one action, hence the name. For nit picky types, if your running Win98 you might see a few texture glitches and sparkles. I spent hours trying to correct them, but to no avail. I didn't see these on NT so it is probably a driver issue. It's nothing serious, but it is there. Credits : Thanks to Iikka "Fingers" Keränen for the textures. URL-> **invalid URL** Thanks to all the people on the Qboard and the beta map forum at **invalid URL** for all thier suggestions. Thanks to **email removed** for his tutorials on arches. Also, thanks to mhz and predator for testing. Previous Work : Lots of Doom wads, projects and a few quake maps. ================================================================ * Play Information * Game : Q3A Bot Match : Yes Deathmatch : 1on1,FFA CTF : No * PK3 Information * BSP : maps/dvd3dm1.bsp and maps/dvd3dm1-x.bsp AAS : maps/dvd3dm1.aas and maps/dvd3dm1-x.aas Shader : scripts/driller_ikbase_light.shader, driller_ikbase_sky.shader and driller_common.shader Arena File : scripts/dvd3dm1.arena Textures : IKBASEQ3, ID Gothic set. * Construction * Base : New map from scratch Build Time : Off and on about 4 weeks Known Bugs : There are a few texture glitches and sparkles : in Win98, I didn't see them in NT. : I tried, but couldn't get rid of them. : Despite proper caulking and brush construction they : wouldn't go away. * How to Use * Extract the dvd3dm1.pk3 into your Quake 3 "baseq3" directory. Such as "C:\quake3\baseq3". * Copyright / Permissions * You may NOT use this map as a base for other maps. The textures and shaders used in this map remain the property of their respective owners and were used with their permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission. You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. If any magazines want to put this map on a cover CD, contact me first for permission.
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Textures:
Not set
Comments:
25 comments (5.31 yrs ago)
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Downloads:
4,038 & 22 LiveViews (daily avg. 0.42)
File:
dvd3dm1.zip, 1.83 MiB
PK3 date:
6 Apr 2000
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