================================================================
Title : Mutually Assured Destruction - Tournament edition
PK3 Name : mrcq3t2.pk3
Date : May 10, 2000
Author : Todd 'Mr.CleaN' Rose
Email Address : **email removed**
Home Page : **invalid URL**
Misc. Info : This map is identical to mrcq3dm2 except for some changes to item
layout focused toward tournament play
Thanks to : id Software (of course), betatesters
betatesters : Jeff Yost, Dru, Requiem, Yogi, LtCmdrLun....thanks guys!
================================================================
* Play Information *
Game : Quake 3
Bot Match : Route Included
Deathmatch : 1on1
Capture The Flag : No
* MAP Information *
BSP Name : maps/mrcq3t2.bsp
Shader Name : scripts/mrcq3dm2.shader
Textures : textures/mrcq3dm2/*,textures/mrcleantex/*
Sounds : sound/mrcq3dm2/lectropulse.wav
Extra LIGHT : Yes
VIS level 4 : Yes
* Construction *
Base : New
New Textures : Yes, all original
New Shaders : Yes, all based on orignal Q3 shaders
Construction Time : 1 month
Editor used : Q3Radiant (builds 174 to 181)
Qutilities : Q3MAP
Other utilities : BSPC, Photoshop, Paint Shop Pro
* Copyright / Permissions *
All original and composed textures in this level remain property of
Todd 'Mr.CleaN' Rose.
All original and edited shaders in this level remain property of
the sources respective owners.
You may NOT use this level as a base to build additional levels and
MAY use the textures and shaders but give credit where credit is due.
You MAY distribute this PK3 in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive, and send me a free copy (if it's a CD :) Thanks.
================================================================
Title : Mutually Assured Destruction
PK3 Name : mrcq3dm2.pk3
Date : May 8, 2000
Author : Todd 'Mr.CleaN' Rose
Email Address : **email removed**
Home Page : **invalid URL**
Misc. Info :
Revisions from previous : Replaced jumppads below RL with teleporters
Added lighting
lowered targets on jumppads to avoid over jumping
added player_intermissions
added 2 more player spawns
Thanks to : id Software (of course), betatesters
betatesters : Jeff Yost, Dru, Requiem, Yogi, LtCmdrLun....thanks guys!
================================================================
* Play Information *
Game : Quake 3
Bot Match : Route Included
Deathmatch : 1on1, 3-6FFA
Capture The Flag : No
* MAP Information *
BSP Name : maps/mrcq3dm2.bsp
Shader Name : scripts/mrcq3dm2.shader
Textures : textures/mrcq3dm2/*,textures/mrcleantex/*
Sounds : sound/mrcq3dm2/lectropulse.wav
Extra LIGHT : Yes
VIS level 4 : Yes
* Construction *
Base : New
New Textures : Yes, all original
New Shaders : Yes, all based on orignal Q3 shaders
Construction Time : 1 month
Editor used : Q3Radiant (builds 174 to 181)
Qutilities : Q3MAP
Other utilities : BSPC, Photoshop, Paint Shop Pro
* Copyright / Permissions *
All original and composed textures in this level remain property of
Todd 'Mr.CleaN' Rose.
All original and edited shaders in this level remain property of
the sources respective owners.
You may NOT use this level as a base to build additional levels and
MAY use the textures and shaders but give credit where credit is due.
You MAY distribute this PK3 in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive, and send me a free copy (if it's a CD :) Thanks.