Brass Tax
by mrd
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Title : Brass Tax
PK3 Name : mrd3dm2.pk3
Author : mrd
Release Date : July 14, 2023
Home Page : quake3world.com/forum
Game : Quake 3 Arena
Players : 3 to 5 (FFA), or 4 or 6 (2v2 or 3v3 TDM)
Bot support : Yes
Secrets: : Yes - two.

Description : Vanilla Q3 FFA or TDM level with tech Quake2 themed texture set. FFA or TDM play preferred. Tournament can work though it is not ideal as the map is large for only 2 players.

Thanks to : Foo
Duffman91
[wyd]raw
Spike
dONKEY
Sprony
PyroGXPilot
vesp
cityy
sst13


Previous work : mrd3dm1 - Kill You
mrd3tourney1 - Blood Is Pouring

Special shoutout to Foo, duffman91, and [wyd]raw for extensive play testing and feedback, and to the latter two for hosting game servers, thereby allowing many hours of alpha and beta testing to take place.
Special thanks to Ghost and FM for careful preparation of the massive Skies_MASTER shader and texture repository.

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* MAP Information *

New Textures : Evil_Lair's EQ2 Texture pack (incl. a couple very minor colour-hue variants)
Skies_MASTER - fullmoon-killskyclouds

* Construction *

Base : Rough idea formulated and sketched on paper sometime in late summer 2022.
Construction Time : Heavy development from August thru November 2022, then became very sporadic and stopped completely around March 2023. Picked up again that June and finished off about 5 or 6 weeks later.
Build Time : 2,107s (~35 minutes)
Build Args (light) : [q3map2] -light -fastbounce -patchshadows -samples 6 -bounce 8 -bouncegrid -gamma 1.1 -v (BSP and VIS args were typical)
Editor used : NetRadiant-Custom
Other programs : Q3Map2, Notepad, Crimson Editor, photopea.com, ImageGlass
Known Bugs : None. It's 100% perfect in every regard... J/K! Bots don't play great as I did not optimize much, however they are acceptable.

* Copyright / Permissions *

Copyright (c) 2023 Greg Schofield
All rights reserved.

Quake III Arena is a registered trademark of id Software, Inc.

Clear