Menu..::LvLForumExploreSearchProfile avatar

UltraViolence (2)
Foo

================================================================ Title : UltraViolence PK3 Name : ultrav.pk3 Author: : Adriano "Escher" Lorenzini Converted By : Chris "Foo" Thorpe Release Date : 2nd October 2022 Email Address : **email removed** Home Page : www.quake3world.com/forum/ Game : Quake 3 Arena Description : Faithful conversion of the Quake 1 map ultrav.bsp. There was already a Q3 port of UltraV - q3ultrav.pk3 by R "Slomoe" Robertson. However it felt too small in scale and some items had been substituted in a way I felt didn't hold to the original. This version sticks as close as possible to the original, just scaling up (to 1.125x) to accommodate Q3's differences in speed/movement. Since base Q3 does not have a green/25 armor, there is a magic armor shard on the upper walkway which will give you 25 armor when you collect it. Unusually for a duel level, the quad is essential to play here. If your server has powerups disabled for 1v1, you will need to enable them for this map to work as intended. Bots work fine, but tend to run the upper corridor and teleporters in a fairly tight loop. Previous work : Foo3DM1 - Dry Ice Foo3DM2 - Deep Element Foo3DM3 - Spectator Sport Foo3DM4 - Gloves Off GC4_Foo - Red Warrior Shot The Food Gloves Off (Quake Live) ================================================================ * MAP Information * New Textures : Direct ports of the original textures for ultrav.bsp * Construction * Base : The original ultrav.bsp and q3ultrav.bsp for reference. Rebuilt brushwork from scratch. Textures were kept original. Construction Time : Two days, or about twenty hours Build Time : 1 minute Editor used : Netradiant-Custom Other programs : Q3Map2, Notepad, Paint3D Known Bugs : Bots won't go for the quad, I think the process is simply too complicated for them * Copyright / Permissions * I have no idea what the copyright situation with this conversion would be if it ever came down to it. I assume it vests with the original author and id software. Do what you like with this conversion, insofar as I have whatever right to permit that. Quake III Arena is a registered trademark of id Software, Inc. ================================================================ Title : UltraViolence HD PK3 Name : ultrav_hd.pk3 Author: : Adriano "Escher" Lorenzini Converted By : Chris "Foo" Thorpe Release Date : 2nd October 2022 Email Address : **email removed** Home Page : www.quake3world.com/forum/ Game : Quake 3 Arena Description : Faithful conversion of the Quake 1 map ultrav.bsp, with the textures substituted for HD versions by moondrunk. There was already a Q3 port of UltraV - q3ultrav.pk3 by R "Slomoe" Robertson. However it felt too small in scale and some items had been substituted in a way I felt didn't hold to the original. This version sticks as close as possible to the original, just scaling up (to 1.125x) to accommodate Q3's differences in speed/movement. Since base Q3 does not have a green/25 armor, there is a magic armor shard on the upper walkway which will give you 25 armor when you collect it. Unusually for a duel level, the quad is essential to play here. If your server has powerups disabled for 1v1, you will need to enable them for this map to work as intended. Bots work fine, but tend to run the upper corridor and teleporters in a fairly tight loop. Previous work : Foo3DM1 - Dry Ice Foo3DM2 - Deep Element Foo3DM3 - Spectator Sport Foo3DM4 - Gloves Off GC4_Foo - Red Warrior Shot The Food Gloves Off (Quake Live) ================================================================ * MAP Information * New Textures : Direct ports of the original textures for ultrav.bsp * Construction * Base : The original ultrav.bsp and q3ultrav.bsp for reference. Rebuilt brushwork from scratch. Textures were kept original. Construction Time : Two days, or about twenty hours Build Time : 1 minute Editor used : Netradiant-Custom Other programs : Q3Map2, Notepad, Paint3D Known Bugs : Bots won't go for the quad, I think the process is simply too complicated for them * Copyright / Permissions * I have no idea what the copyright situation with this conversion would be if it ever came down to it. I assume it vests with the original author and id software. Do what you like with this conversion, insofar as I have whatever right to permit that. Quake III Arena is a registered trademark of id Software, Inc.
Top of:  readme ~ page
Theme:
Bots:
Textures:
Comments:
5 comments (3.43 yrs ago)
Ranked:
Downloads:
278 & 652 LiveViews (daily avg. 0.70)
File:
ultrav.zip, 6.85 MiB
PK3 date:
2 Oct 2022
..::LvL ID:
NewerOlder

Map history:
Clear
    ..::LvLExplore
    Search history
      Map peak