Title: Tig's Ghosts 'n Goblins
File (pk3/bsp): tig_gng
email address: **email removed**
Description: A Quake 3 level made for fun.
Deathmatch: 2-4 players
Team DM: no
Bot File (aas): yes
New sounds: no
New graphics: yes, all of them
New music: no
How to play: start quake3
type \map tig_gng
hit ~ (to clear the console)
or just select tig_gng from the
A re-work of the Capcom classic Ghosts 'n Goblins
introduction area. Originally released in 1985.
Started as an April Fools' Day joke map but evolved
to something more respectful of the original
side-scrolling arcade game directed by Tokuro
Base: New level.
Editor: GtkRadiant 1.6.4 (Linux, 64bit)
Other progs: GIMP, text editors.
Know bugs: None known
Build time: Longer than it looks.
While I am not a lawyer, I do personally believe
this release falls under the "Fair use" rules of the
fourth factor, that is "Effect upon work's value".
Distribution / Copyright / Permissions
Released to the public domain, 2019 by Tigger-oN,
**email removed** - The .map file is included in
the .pk3. Do what you want with this release.
Quake III Arena is a registered trademark of id
Ghosts 'n Goblins developed by Capcom, directed by