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panopticon
- File Information --------------------------------------------------------- 06.04.2012 --- Title : redq3dm5 - panopticon Author : redfella Email Address : **email removed** Web Site : thefraglimit.wordpress Releases : redq3dm1 - pacemaker redq3dm2 - squared redq3dm3 - hacks & lies redq3dm4 - sedona redq3dm5 - panopticon redq3dm6 - tribute redq3dm7 - graviton Installation : Place redq3dm5.pk3 in your baseq3 directory. The map should now be accessible via the Multiplayer menu or by typing "/map redq3dm5" in the console (no quotes). Acknowledgements : ydnar, rorscharch, id software and all the folks at LEM. - Play Information ----------------------------------------------------------------------- Player Base : Free-For-All Default Bots : Doom, Phobos, Wrack Number of Players : 2-4 Item Load : SG, LG, RL, GL, RG, PG, YA, and RA - Construction --------------------------------------------------------------------------- Base : New level from scratch Theme : Rusty Browns, as it were. Textures : rorscharch Construction Time : way too long? Prefabs Used : weapon stand Editor(s) used : GtkRadiant 1.4 - Compilation ---------------------------------------------------------------------------- Q3Map VIS Time : 15 Mins Q3Map LIGHT Time : 45 Mins Lighting Params : -light -fast -samples 3 -bounce 8 -patchshadows -super 2 - Copyright / Permissions ---------------------------------------------------------------- Authors May Not decompile the BSP as a base to build additional levels.. but may do so to learn construction methods and technique, etc. Authors may use the included custom textures & shaders, or modifications thereof, provided they give note of such in an attached readme. Also be sure to use directories and filenames different than those in redq3dm5.pk3, or else you run the risk of having both maps excluded from pure servers.
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