Q3A Database
================================================================= Datum: November 25th 2011 Titel: Ragequit File: ragequit.pk3 Autor: Victor "DaEngineer" Karp Email: daengineer [at] gmx [dot] de Blog: victorkarp.wordpress.com Ragequit was made in two days. I was bored of working on one of these complex maps that take hours and hours and don't develop noticeably. So I played CS:S for a while... and rage quitted in the end. Advised be a friend to try out simple stuff without a concept in mind I made Ragequit. And guess what? I played the most entertaining rounds of tourney I had for a long time just hours later. ================================================================= Map information Tourney: Yes Deathmatch: Yes (but the map's too small for anything else than 1v1) Team Deathmatch: No CTF: No Bot File (aas): Yes, but bots don't understand the layout New sound effects: No New Textures: Yes New Music: No How to play: Place ragequit.pk3 in your baseq3 directory. The map is selectable in the skirmish menu. ================================================================= Map is based on: A rage quit and a good advice Editor: GtkRadiant 1.5.0 Other tools: Notepad ================================================================= Credits The textures are from www.cgtextures.com ================================================================= I would like to thank... Patrick "Scout" Schotte. Your advice to make a map without a concept was just what I needed. And of course thanks for the play testing as well. Counter-Strike Source for making me rage quit. ================================================================= Distribution / Copyright / Permissions Copyright (c) 2011 Victor "DaEngineer" Karp All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. Uploading this level to ANY website is PROHIBITED without prior written permission. =================================================================
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