.::LvL
Q3A Database
Not Yet
*************************************************** ************************* ******* ************************* **************************** DEADLY_SP **************************** ********************************** *********************************** ******************************************************************************* ############### ############# ############# # # # # # # # # # # # # # # # # # # # # # # ############ ############## # # # # # # # # # # # # ############### ### ############ # **************** * LEVEL DESIGNER * ******************************************************************************* ************************************************************************* ******************************************************************* *********************************************************** *************************************************** _.-' Not Yet '-._ ================================================================================= Title : Not Yet Filename : dsp3dm1.pk3 Author : Xavier Ferrairo (SPAIN) Nickname : DeadLy_sp Homepage : http://dsp.quaddicted.com Email Address : **email removed** Description : Quake III map file Date (dd/mm/yy) : 13/01/2008 ================================================================================= + PLAY INFORMATION Requirements : Quake III Arena Map Name : Not Yet Supported Settings : FFA Team Tourney Game Mod : CPMA Bot Support : Yes Players : 2-8 New Textures : Yes New Music : No --------------------------------------------------------------------------------- + CONSTRUCTION Base : New level from scratch Editor(s) used : GTK Radiant Known Bugs : None. You found some? Report it to me. Build Time : 120 hours Compile machine : P4 3.2 2gb ram --------------------------------------------------------------------------------- + HOW TO USE Put the dsp3dm1.pk3 file into '$your_quake_III_path\baseq3\' directory and type '/map dsp3dm1' in console and hit "Enter" --------------------------------------------------------------------------------- + SPECIAL THANKS TO: ix-ir -> for do of beta tester and help with some sugguestions FoRa -> for some suggestions mercur1 -> for do of beta tester Monter -> for do of beta tester nanoSpawn -> for his multi suggestions and his experience subz` -> for do of beta tester svr` -> for be the best admin server v1|3-> for some suggestions #terrafusion (Qnet IRC Channel) -> for their big support! --------------------------------------------------------------------------------- + INFORMATION This is my first Quake III map. I've a good experience to mapping QUake I maps with a total of 9 maps. Not Yet is my last creation and their name is for inexperience on QUake III. The map is based on the qw style. Check it yourself for more details :p --------------------------------------------------------------------------------- ##################################################################### # # # LICENSE # # # # # # Commercial distribution of this material, in whole or in part, # # requires prior agreement with the author. # # Commercial distribution includes any means by which the user # # has to pay either for the support (e.g. CD-ROM, or magazine # # CD-ROM) or for the material itself. Unauthorized commercial # # distribution is prohibited. # # # ##################################################################### QuakeŽ is a registered trademark of id-Software, Inc. ------------------------ DeadLy_sp '08 #EOF
Context menu

For options and more

OK, Got it