**invalid URL**
The original map is part of the "BGMPII - Viralis" map-pack.
**invalid URL**
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Info
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\\ map title: "The Soremill v2"
\\ map file: pro-bgmp6.bsp
\\ author: Anthony 'psion' butler
\\ email: **email removed**
\\ site: **invalid URL**
\\ concept: BGMP2 Team
\\ build time: 1 week (v2)
\\ file size: 6 mb
\\ machine: 2.1 ghz & 512 ram
\\ tools: GTKradiant, Q3map2, Photoshop7, Particle Studio, Q3ase, Q3map2 toolz, Mapacker
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CHANGES:
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\\ Heavily reduced tri-counts and optimised brushwork for competitive teamplay.
\\ Additional YA
\\ No more random tele exit from quad
\\ slightly tweaked ammo/health
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BGMP6
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\\ Primary element: Wood
\\ Threatening element: Metal
\\ Healing relic: Water
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Credits
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\\ textures + shaders come from a large range of sources, in no particular order:
"subverse" (**invalid URL**)
"Necrosis" (**invalid URL**)
"todd gantzler" (i.am/professorQ3)
"psion" (**invalid URL**)
"Remedy" (Remedy Entertainment Ltd.)
\\ bridge model courtesy of "Jeffrey R Chaplin" (a.k.a. 'CASE')
\\ md3 & texture files by "Todd Gantzler" (i.am/professorQ3)
\\ skybox courtesy of "Stecki" (**invalid URL**)
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Thanks to..!
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\\ Bio
\\ Blotto
\\ Chaos
\\ Finko
\\ Jax_Gator
\\ Livid
\\ Mikey
\\ Opix
\\ Stormshadow
\\ Whitecloud
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Permissions
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\\ If you want to use any of the original custom material (textures or shaders),
\\ please give credit where it is due.
\\ The bsp included is not to be decompiled or used as a basis for further map building.
\\ not to be distributed via any digital means, besides this zip, without my prior consent.
\\ Quake III Arena is a registered trademark of id Software, Inc.