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Fragcity
DarkArtist

date:12th of Feb 2000 Quake3ArenaDM level. ==================================================== title: Fragcity file: fragcity.pk3 author: DarkArtist email address: **email removed** URL: **invalid URL** " /terrorist_316 Description: MediumDM map, good for up to 8 people, More and it will be a bloodbath :] Best played with skill 4 bots ==================================================== play information deathmatch: yes CTF: no Bot File (aas): yes other: no new sounds: no new graphics: yes new music: no how to start unzip into your baseq3 directory the level should show up in your DM listings ==================================================== info This level was designed to play well, a few of the other maps I created were system heavy, this one flows well and keeps the action moving. I was kinda testing out a small city design. The textures are from various sites and some are from Kingpin. I needed a more urban feel in QA3. Please email me comments. ==================================================== construction base: none editor: Q3Radiant by Id Software other progs: Q3 Build by Sagnor <**email removed**> AzrKnight <**email removed**> (have a look on Rust for it) know bugs: none known build time: about 2 weeks of spare time ==================================================== Distribution / Copyright / Permissions Copyright (c) 1999 Nelson Robles, DarkArtist, **email removed** All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. All textures are property of thier respective owners. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================
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Theme:
Bots:
Textures:
Not set
Comments:
8 comments (14.25 yrs ago)
Ranked:
Downloads:
4,066 & 296 LiveViews (daily avg. 0.45)
File:
fragcity.zip, 831.11 KiB
PK3 date:
15 Feb 2000
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