zipfile name : heffdm17.zip
Contents of Zip : heffdm17.pk3, readme-heffdm17.txt
map name : heffdm17 (obviously)
map title : DM17 Egyptian Redux
author : Corcoran "havoc"/"heffalump" CG
email address : **email removed**
: **email removed**
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ MAP/PLAY INFORMATION +
Description : q3dm17 rebuilt, reworked, retextured
Gametypes : Free For All, Team Deathmatch
Player load : <10, 3-6 is best
bot support : yes
new textures : yes
new sounds : no
new models : yes
new bots : yes, all four of them; don't worry, they use default models with their custom AI so I
: didn't waste a lot of your time making you download new player models
Weapons included : machine gun, shotgun, grenade launcher, rocket launcher, lightning gun, plasma gun
powerups : 1 red armour, 1 megahealth, 1 Battle Suit
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CONSTRUCTION +
editor : GTKRadiant 1.2.10
q3 ver : 1.32
base : q3dm17
brushes : ~ 1100
compile time : ~ 1.5 hours
compile machine : P4 @ 2.0 GHz
: 512 MB DDR-RAM
: (GeForce4 Ti4600 -- hurray for Dell)
build time : 2 weeks
other programs : q3map2, Q3Map2 Toolz, WinZip, ArenaMaster, Paint Shop Pro 7.0, Textpad, ...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CREDITS +
PROGRAMS
- iD, for Q3A and Q3R
- the GTK team
- ydnar, for Q3Map2
- Hr.O, for Q3Map2 Toolz
Textures & SHADERS
- Sock, for his awesome egyptian and tech texture sets, and his desert skybox (www.planetquake.com/simland)
- Stecki, for the teleport models
- Sagnor, for his SagGlobe mapmodels
- q, for the jump pads
EVERYTHING ELSE
- pjw and ydnar, for advice and troubleshooting
- ydnar, for q3map2
- schwim, for hosting
- djbob, for help with errors
- Nv|cTus, for PRE-alpha playtesting and feedback
- the following beta testers: Amethyst7, scourge34, q, krekits,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ OTHER MAPS BY THIS MAPPER +
- none yet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ PERMISSIONS +
do i really need to repeat what you've (hopefully) read hundreds of times? fine ...
This level copyright 2002 Corcoran Conn-Grant.
All commercial use of this map is prohibited. Permission will not be granted upon request.
These terms include, but are not limited to, distribution for commercial gain on CDs, DVDs, and floppy disks.
You may not copy or distribute this file for monetary gain, or at all unless this file, unmodified, is included.
Copyright 2002 Corcoran Conn-Grant
All rights reserved.
Quake III Arena is a registered trademark of iD Software, Inc.
// EOF