Q3A Database
================================================================ Title: chartres BSP name: chartres.bsp Author: Chris "QkennyQ" Niell Release date: October 8, 2001 Email address: **email removed** Home page: qkennyq.tripod.com Game: Quake 3 Arena Tourney/FFA File size: chartres.pk3 10.6MB Description: A cathedral map based on Chartres. This construction shows blatant disregard for anything even remotely associated with standard mapping principles. If you are looking for a exciting fast paced DM ,..move along! :) This was done out of love for the architecture involed and should be viewed as such.(2 players). Thanks to: ttimo and crew for all the effort with Radiant id for the quake series. BETA/PLAY TESTING: everyone at quake3world for the tireless support during an insanely long development Allison Stone, for her wonderful resources Dr. Jeffery Howe, for all the research, and resources. Credits: Evil Lair, for the excellent wall portal Previous work : cnid2 ================================================================ * MAP Information * New textures: yes New sounds: None New models: yes, md3 included enjoy! ================================================================ * gameplay * general: this was NOT constructed to be a deathmatch level, it was constructed to see if it could be done. Gameplay is sluggish at best, but multplayer support is provided I would suggest LAN play against a real player, bots are not very good at navigating this map. weapons: 2 rail guns bots : not very good :( ================================================================ * Construction * Base: From scratch Const. time: eons, couldn't begin to guess really. It began development 11 months ago. Compile machine: 1ghz PIII, 512mb RAM Compile time: roughly 18 hours fullvis, light -patchshadows, optimized aas. Editor used: hmmmm,,,rad192, rad 197, rad 201, rad 202, GtkRadiant v1.1 TA "I'm sure I missed some. :) Other programs: Q3 Map Explorer v1.3 Known Bugs: None known. ================================================================ * Distribution / Copyright / Permissions * Quake III Arena is a registered trademark of id Software, Inc. Any commercial use without permission is prohibited. Authors MAY NOT decompile the BSP as a base to build additional levels.
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