Menu..::LvLForumExploreSearchProfile avatar

Viralis - Burial Grounds Map Pak 2
Various

Added: 2 Oct 2003
################################################# ################################################# ## ## ## Viralis - Burial Grounds Map Pak 2 ## ## ## ################################################# ################################################# >-- 22.Jul.2003 ----------------------------< >-- **email removed** -----------------------< >-- **invalid URL** ----------< >-- #burialgrounds / #BGMP (irc.enterthegame.com) --< ################# ## Description ## ################# Well, here we are at last! It's only been a mere eight months since we started this pak! Whew! A lot of time was spent at the beginning of this project to get the map themes fleshed out, while the last 2 - 3 months were strictly for beta testing. You're getting five maps with BGMP2, one up from last years BGMP1. All of the maps adhere to the theme of the pak, which you can read about in the 3 short comic pages, which are included in this zip. ####################### ## Project Credits ## ####################### ============================================================================= |>-- Project Lead -------------------------------------------------------<| ============================================================================= dmschaos **email removed** **invalid URL** ============================================================================= |>-- Map Authors --------------------------------------------------------<| ============================================================================= psion **email removed** **invalid URL** Finko **email removed** please. **invalid URL** Jax_Gator **email removed** **invalid URL** StormShadow **email removed** **invalid URL** ============================================================================= |>-- Art, Textures and Promotion -----------------------------------------<| ============================================================================= NECROSIS **email removed** **invalid URL** JayP www.lostdoggrafix.com ============================================================================= |>-- Music / Sounds -----------------------------------------------------<| ============================================================================= bgc|bIO **email removed** psion **email removed** **invalid URL** BLOTTO ============================================================================= |>-- Beta Testers -------------------------------------------------------<| ============================================================================= BLOTTO Livid Mikey dmschaos stormshadow NECROSIS psion Jax_Gator Finko ============================================================================= |>-- Special Mention ----------------------------------------------------<| ============================================================================= Pappy-R PHHucker t3ch ########################## ## Map Author Credits ## ########################## ============================================================================= Map - BGMP5.bsp (Water) Author - StormShadow MapName - Into the Abyss Credits - Sounds: A few custom sounds i stole off the net. Sorry, i dont remember where i got them so i cant give credit. The sounds are a siren, and a few water sounds. Music: bgmp5.wav by bIO (packed seperately) Models: Shark Model by Todd Gantzler (i.am/professorQ3) Skybox: The skybox is from The Mighty Pete (**invalid URL**) but it was slightly edited by NECROSIS (**invalid URL**) Textures: 90% of the textures are courtesy of q-fraggel (**invalid URL**) Outer base and rock textures are from shaderlab.com/q3map2 Seaweed texture is by Willow - taken from his coralctf map ============================================================================= ============================================================================= Map - BGMP6.bsp (Wood) Author - psion MapName - The Soremill Credits - Textures + shaders: "subverse" (**invalid URL**) "Necrosis" (**invalid URL**) "todd gantzler" (i.am/professorQ3) "psion" (**invalid URL**) "Remedy" (Remedy Entertainment Ltd.) bridge model courtesy of "Jeffrey R Chaplin" (a.k.a. 'CASE') md3 & texture files by "Todd Gantzler" (i.am/professorQ3) skybox courtesy of "Stecki" (**invalid URL**) ============================================================================= ============================================================================= Map - BGMP7.bsp (Fire) Author - Finko MapName - FireWalker Credits - BG MapPak II Team (testers, artists, musicians) Map-Center.com crew for any help they dished out Q3Fraggel - Textures Evil lair - Textures Kabal - Models AlphaWolf for the 'Flame' model Kell Mcdonald for the awesome skybox (**invalid URL**) QKennyQ for making iD's original Cross model possible Ydnar for the incomparable Q3map2 The GTKRadiant crew Anyone that had anything useful to say dealing with the ATI/GTKRadiant bugs :o The Q3map2Toolz team - Would've gone crazy w/o it. Great App! ============================================================================= ============================================================================= Map - BGMP8.bsp (Earth) Author - Jax_Gator MapName - Mortal Wounds Credits - Robert Duffy for GtkRadiant id for the Quake series Ch@os for helping me to get started in mapping. Thanks for all of the beta testing help, use of servers, and webpage space. A really special thanks for serving up my maps for all Burial Grounds patrons to enjoy. And finally, thanks for keeping this thing together and helping to produce a quality map pak. Many kudos to NECROSIS for all of your texture work in this map and especially for your work on the skull face. Thanks Bud! I'd also like to thank psion for all of his texture and shader work that went into this map and others in the pak. St0rmSh4dow, you rock dude! Awesome mapper. Finko, the man of many creative talents. I'm still surprised you are not in the biz yet. Tons of thanks for the web page man. Taz_FL, thanks for all of your creative input on this map man. Buds for life. Thanks go out to all of the beta testers but most especially to BLOTTO (here's your doughnut clown) and LiViD. Quake3World and their level editing board. Thanks for all the hints and tips over the years guys. TEXTURES: NECROSIS Anthony 'psion' Butler Iikka "Fingers" Keranen rorshach ken 'kat' beyer ydnar Rungy wviperw Justin "Mighty Pete" Fisher ============================================================================= ============================================================================= Map - BGMP9.bsp (Metal) Author - Finko MapName - Steel Force Credits - BG MapPak II Team (testers, artists, musicians) Map-Center.com crew for any help they dished out Q3Fraggel - Textures Charon - Textures Evil lair - Textures and Models Kabal - Models Soc - Models QKennyQ for making iD's original Cross model possible Ydnar for the incomparable Q3map2 The GTKRadiant crew Anyone that had anything useful to say dealing with the ATI/GTKRadiant bugs :o The Q3map2Toolz team - Would've gone crazy w/o it. Great App! ============================================================================= ############################ ## Installation / Usage ## ############################ Extract the zip to your baseq3 folder and type the map name in the console (/map mapname) of the map you want to play. The 5 maps are bgmp5,bgmp6, bgmp7, bgmp8, and bgmp9. ############################################ ## Distribution / Copyright Permissions ## ############################################ Quake III Arena is a registered trademark of id Software, Inc. Any commercial use without permission is prohibited. You MAY distribute this pak file and/or its contents by any electronic means, provided you leave the contents unaltered and include this text file, also unaltered. ######################## ## Additional Notes ## ######################## This is the place where I get to thank the members of the BGMP2 team. All of which have done a great job on this latest project. We took nearly twice as long to complete BGMP2 as we did with the first pak. The hard work by all really shows. I just want to extend some extra thanks to Finko for taking on the huge burden of making a second map for this project. We were well in to development when we needed another map quick. Not only did he produce a map, it's got some of the best gameplay elements in the pak. Next, I need to not only thank psion for all his hard work, but also state how much he surprised me with his efforts. His map exceeds expectations, and is by far one of my favorites. Also, thanks to the eagle-eyed clown for his great beta testing efforts for BGMP2! Thanks also to the Burial-Grounds community, who make this all happen by just being the coolest place to hang out. Enjoy the pak! ########################################################################### ##########################################BURIAL#GROUNDS#MAP#PAK#2######### #############n0isp#|#w0dahsmr0ts#|#s0ahc#|#sis0rcen#yb|0pmgb###############
Top of:  readme ~ page
Theme:
Bots:
Textures:
Not set
Comments:
44 comments (1.37 yrs ago)
Ranked:
Downloads:
7,302 & 94 LiveViews (daily avg. 0.88)
File:
bgmappakii.zip, 59.27 MiB
PK3 date:
22 Jul 2003
..::LvL ID:
NewerOlder

Map history:
Clear
    ..::LvLExplore
    Search history
      Map peak