.::LvL
Q3A Database
SYSTEM FAILURE - Burial Grounds Map Pak 1
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## SYSTEM FAILURE - Burial Grounds Map Pak 1 ##
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>-- 24.Apr.2002 ----------------------------<
>-- **email removed** -----------------------<
>-- www.burial-grounds.com ----------<
>-- #burialgrounds (irc.enterthegame.com) --<

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## Description ##
#################

This map pak is a set of deathmatch maps created specifically for people
who play on the Burial Grounds Q3A Servers. It's a special group of people,
who play with friends for fun. Each map is designed with a 6 - 10 player
load in mind, and definitely not intended for competitive play styles or
mods, such as CPMA (maybe BGMP2? :)).

Each map contains custom texturing, including the new Burial Grounds logo
showcased throughout. There is also a soundtrack for each map, tailored
specifically for these maps. We hope you enjoy the tunes, as we may release
them in MP3 format soon after this pak is released.

This entire pak was created by members of the www.burial-grounds.com
community. We felt the best way to make this pak work for it's intended
audience, was to let some of the community participate in it's creation.
So, along with the mappers and musicians, the beta testers were also
selected from Burial Grounds community members. It's really a collective
effort by all of Burial Grounds to get this project where it is today!

We hope you all enjoy our efforts. I believe we have put together a set of
quality deathmatch maps!

#######################
## Project Credits ##
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=============================================================================
|>-- Project Lead -------------------------------------------------------<|
=============================================================================
^^ch@os^^
**email removed**
www.burial-grounds.com

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|>-- Map Authors --------------------------------------------------------<|
=============================================================================
quint
**email removed**
planetquake.com/quint

ElFinko
**email removed**
www.planetquake.com/soc

Jax_Gator
**email removed**
www.burial-grounds.com/swamp

StormShadow
**email removed**
www.planetquake.com/stormshadow

=============================================================================
|>-- Art and Promotion ---------------------------------------------------<|
=============================================================================
NECROSIS
**email removed**
www.digital-assault.com/

=============================================================================
|>-- Music / Sounds -----------------------------------------------------<|
=============================================================================
captain - map music
**email removed**

Jack*Officer - map music
**email removed**

bgc|bIO - flash music
**email removed**

bgc|meep - flash voice sounds
**email removed**

=============================================================================
|>-- Beta Testers -------------------------------------------------------<|
=============================================================================
**** Mikey ****- HUGE SPECIAL THANKS TO MIKEY! AWESOME WORK MAN!

bgc|Rackat
Commander Keen
RuCk
Player
Phucen ey
bgc|bIO

=============================================================================
|>-- Special Mention ----------------------------------------------------<|
=============================================================================
charon
Rroff
OpiX EviL

##########################
## Map Author Credits ##
##########################

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Map - BGMP1.bsp
Author - Quint
MapName - Galileus
Music - Desolation - by Captain
Credits -

New textures : yes, hh3_singlemalt
New shaders : Yes, by Finko.
New skybox : Yes, by Sock.
New music : Yes, by Captain.

=============================================================================

=============================================================================
Map - BGMP2.bsp
Author - Jax_Gator
MapName - Distant Sands
Music - Easter by JackOfficer
Credits -

Robert Duffy for GtkRadiant
id for the Quake series
Rorshach for the majority of textures used in this map
El Finko for the banners and jumppad textures
sock for the mars skybox
Lunaran for the sand and dirt textures
Kat for the rock texture
Oak for the satellite dish model
karloff for the teleporter model
Mikael aka Maverick for the Quake Pod model
^^Ch@os^^ for beta server testing services

=============================================================================

=============================================================================
Map - BGMP3.bsp
Author - Finko
MapName - Six Degrees of Inner Turbulence
Music - Descent by Captain
Credits -

BG MAPPAK BETA TESTorzzzzzZZZZ and MUSIC GUYS!
sock for the mars skybox
Mr. Clean and Evil Lair for textures
Kabal for the light models
Stecki for the teleporter model
Headhunter Mod Crew for a lot of the light textures

=============================================================================

=============================================================================
Map - BGMP4.bsp
Author - StormShadow
MapName - Digital Fusion
Music - Continuum by Captain
Credits -

evillair for the texture set, the mighty pete for the skybox.
Burial grounds staff for including me in this project. All
the beta testers involved.

=============================================================================

############################
## Installation / Usage ##
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Extract the zip to your baseq3 folder and type the map name in the console
(/map mapname) of the map you want to play. The 4 maps are bgmp1,bgmp2,
bgmp3 and bgmp4.

############################################
## Distribution / Copyright Permissions ##
############################################

Quake III Arena is a registered trademark of id Software, Inc.
Any commercial use without permission is prohibited.
You MAY distribute this pak file and/or its contents by any electronic
means, provided you leave the contents unaltered and include this text
file, also unaltered.

########################
## Additional Notes ##
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Just wanted to use this space to thank all the mappers involved with this
pak. Thanks for agreeing join this team, and for sticking it out for the
long 4 month process! I cant say thanks enough to Mikey, who provided some
of the best beta testing feedback I've ever seen! Thanks to Jax for putting
the final product together! Thanks to NECROSIS for the kick ass promotion
throughout the project, and the slick new logo for the Burial Grounds
website! Most of all though, I want to thank the Burial Grounds Community!
Without you, there is no map pak! It's been a great run so far, and I can
only hope it continues like this for many more years! Enjoy the pak every-
one!

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