date: 11th of Jan 2000.
Quake3Arena DM/Tourney level.
email address: **email removed**
description: Quite large but very flat and fast
city based level. Uses custom textures
from Rungy's tutorial (www.quake3mods.net
/rungy). Like no other Q3 map made.
skills 0,1,2,3: no
tourney: 2on2 or 4on4 is a laugh
deathmatch: Medium sized (about 3 minimum)
Bot File (aas): yes
new sounds: no
new graphics: yes
new music: no
how to start start a server with +set sv_pure 0
type /map metro
hit ~ (to clear the console)
My first Q3A map, which i never intended to go any
where. What do you think? You have no idea how long
it took me to make sure the fight didn't get bogged
down in one area of the level. Before I had everybody
running to one part and leaving the rest of the level
Wouldn't it be cool if somone made a load of DooM style
DM maps, as Q3A reminds me ALOT of DooM and DooM II.
A map like D2MAP28 (The Spirit World) would be cool!
Oh yeah, have you noticed that one of the bot Doom's
comments is "D2DM1! That's where I remeber you from!" or
somthing like that? It's wrong. Doom 2 had no DM levels,
just the single player ones. id seam to have forgotton
their own games!
editor: Q3Radiant by Id Software
other progs: BSPC by Mr. Elusize
know bugs: none known
build time: about 2 weeks of spare time
thanx to ...
Rungy for the kick ass new textures. Thanks! And
Rungy again for his kick ass tutorial! Tanks again.
And my Mum, Dad and family for their love and support
through the difficult times I experienced while maing
Distribution / Copyright / Permissions
Copyright (c) 2000, Ben, Bauul, **email removed**
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.