.::LvL
Q3A Database
batcula
date: july 26 2001.
Quake3Arena DM level.

_____________________________________________________
title: batcula
file: batcula.pk3
author: nunuk
email address: **email removed**
website: www.planetquake.com/nunuk

gameplay: alcatraz
www.planetquake.com/bighouse

texture author: sock
www.planetquake.com/simland

other textures: id software
arnaud "pikouze" barros
nunuk
some stuff from id software

description and blahblah:

batcula is a gothic thingie. mid sized.
i though i was going to get fed up of gothic sets, but at the very same moment,
sock managed to make something different, a cool pack of dark and easy to use
textures, that i immediately wanted to try. here's the result. rather minimal, somehow
it has a quakish feeling in it.
now most of you know that what makes me continue mapping is the will to test new
concepts and collaborations. so i decided for this particular map to find some help
for the gameplay. alcatraz thought it was worth trying, so we began to slowly
modify the layout in order to make the item placement. quite fun indeed.

_____________________________________________________
play information

Bot File (aas): yes
new sounds: nope
new graphics: yes
new music: nope

how to play place batcula.pk3 in your /baseq3/ folder
start quake3arena

_____________________________________________________
construction

base: none
editor: Q3Radiant201 / 202 by Id Software
GTKradiant
other progs: gtk Build by Sagnor and AzrKnight.

known bugs: no idea
build time: three months

_____________________________________________________
thanx to ...
my wife lorene. for her patience.
my son arthur.(stop slapping dad's keyboard!)

alcatraz - for taking time on the level, and for his item placement.
for advice and testing : nanospawn, bal, sock, shod, ttimo, spog.

auhsan - for inspiration :o)
th - too bad for the title, it will be for the next map.
just for being there : lunaran, grindspire, friction, and all at TF.

cool_ber - for being cool :>
ptit benj - always there for cool advices
bengal - for his awesome artwork

pappy-r, will, ash, and staff, @ planetquake
all the guys at qmap and terrafusion
ohz, shod and fff - for pimping and for always reminding me that i'll become a real mapper when i'll
stop doing these crappy space maps .... :oD
www.quakexpert.com
darkworks

yan "la crampe" - the only "dm17sucks" dude that passes at least one hour a day playing in it.
arnaud "pikouse" - for allowing me to modify his own texes.
roland "poz_kak"

thanx to all the other dudes that i could have forgot.

_____________________________________________________
Distribution / Copyright / Permissions

Copyright (c) 2001 nunuk (nicolas bouvier) **email removed**
All rights reserved.

Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

_____________________________________________________

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