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Q3A Database
batcula
date: july 26 2001. Quake3Arena DM level. _____________________________________________________ title: batcula file: batcula.pk3 author: nunuk email address: **email removed** website: www.planetquake.com/nunuk gameplay: alcatraz www.planetquake.com/bighouse texture author: sock www.planetquake.com/simland other textures: id software arnaud "pikouze" barros nunuk some stuff from id software description and blahblah: batcula is a gothic thingie. mid sized. i though i was going to get fed up of gothic sets, but at the very same moment, sock managed to make something different, a cool pack of dark and easy to use textures, that i immediately wanted to try. here's the result. rather minimal, somehow it has a quakish feeling in it. now most of you know that what makes me continue mapping is the will to test new concepts and collaborations. so i decided for this particular map to find some help for the gameplay. alcatraz thought it was worth trying, so we began to slowly modify the layout in order to make the item placement. quite fun indeed. _____________________________________________________ play information Bot File (aas): yes new sounds: nope new graphics: yes new music: nope how to play place batcula.pk3 in your /baseq3/ folder start quake3arena _____________________________________________________ construction base: none editor: Q3Radiant201 / 202 by Id Software GTKradiant other progs: gtk Build by Sagnor and AzrKnight. known bugs: no idea build time: three months _____________________________________________________ thanx to ... my wife lorene. for her patience. my son arthur.(stop slapping dad's keyboard!) alcatraz - for taking time on the level, and for his item placement. for advice and testing : nanospawn, bal, sock, shod, ttimo, spog. auhsan - for inspiration :o) th - too bad for the title, it will be for the next map. just for being there : lunaran, grindspire, friction, and all at TF. cool_ber - for being cool :> ptit benj - always there for cool advices bengal - for his awesome artwork pappy-r, will, ash, and staff, @ planetquake all the guys at qmap and terrafusion ohz, shod and fff - for pimping and for always reminding me that i'll become a real mapper when i'll stop doing these crappy space maps .... :oD www.quakexpert.com darkworks yan "la crampe" - the only "dm17sucks" dude that passes at least one hour a day playing in it. arnaud "pikouse" - for allowing me to modify his own texes. roland "poz_kak" thanx to all the other dudes that i could have forgot. _____________________________________________________ Distribution / Copyright / Permissions Copyright (c) 2001 nunuk (nicolas bouvier) **email removed** All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. _____________________________________________________
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