WaterFear
=================================Map Info======================================
Title : WaterFear
Filename : rd3ctfq3.pk3
Map : rd3ctfq3.bsp
Version : 14/01/2015 (final_allocated)
Author : arcan770077f
Email Address : **email removed**
Description : Q3A - Extra Large sized CTF map

!!!WARNING!!! : to play this map type in console /com_hunkmegs 1024

Brush count : 9294
Entity count : 499
func_group count : 21

Map size : [X]7296 x [Y]15680 x [Z]6080 units.

Supported game types: CTF - Default.
RTF, One Flag CTF - for E+ Mod (www.excessiveplus.net)
Source map file : RailDuel_Project.map
================================ Instructions =================================

1) Extract map-rd3ctfq3.zip into your Quake3\baseq3\ directory.
2) Start Quake3.exe
3) Map will be accessible from via multiplayer/skrimish menu.

================================ Play Information =============================

Level Name : RD3CTFQ3

Single Player : 20 bots suggested. to add so many - open console
and type /sv_maxclients 20, then manually add bots
via escape menu->add bot.

Weapons : BFG x1, L.Gun x4, Plasma Gun x6, Railgun x10,
Rocketlauncher x8, Shotgun x8.
Other items : Ammo_BFG x2, Holdable medkit x2, Red Armor x6,
Yellow Armor x10, Battle Suit x2, Health x32,
Large Health x10, Mega Health x2, Invisibility x1,
Quad Damage x1, Regeneration x2.
Respawn points count: Blue x40, Red x40.
ExcessivePlus Mod is recommended (www.excessiveplus.net)! But is not neccessary.

================================ Construction =================================

Software used : GtkRadiant v1.5 and v1.6.4
(v1.6.4 for viewing error brushes only)
AAS compiler : BSPC v2.1i
Map compiler used : q3map2 2.5.17 (x64)
Build time : about 5400 seconds
Map build system : i5-3470 3.20GHz/4GB RAM Win7x64
Compile keys : BSP phase (-meta)
VIS phase (-vis -saveprt),
LIGHT phase (-light -samples 3 -bounce 8 -dirty -fastbounce)
AAS compiling (-bsp2aas -forcesidesvisible -threads 1)
Construction Time : 2 weeks

================================ Legal Stuff ===================================

This level is (C) 2014-2015 Titenko S. Arkadiy (arcan770077f).
You are not to include or distribute this map in any sort of commercial product
without first obtaining permission from the author. You may not mass
distribute this level via any non-electronic means, including but not limited
to compact disks, and DVDs.=================================Map Info======================================
Title : WaterFear 2
Filename : rd3ctfq3.pk3
Map : rd3ctfq3_v2.bsp
Version : 14/01/2015 (final_v2_located)
Author : arcan770077f
Email Address : **email removed**
Description : Q3A - Extra Large sized CTF map, actually modification
of the rd3ctfq3 with more balanced gameplay.

!!!WARNING!!! : to play this map type in console /com_hunkmegs 1024

Brush count : 9802
Entity count : 599
func_group count : 27

Map size : [X]7296 x [Y]15680 x [Z]6080 units.
Source map file : RailDuel_Project.V2.map
================================ Instructions =================================

1) Extract map-rd3ctfq3_v2.zip into your Quake3\baseq3\ directory.
2) Start Quake3.exe
3) Map will be accessible from via multiplayer/skrimish menu.

================================ Play Information =============================

Level Name : RD3CTFQ3_V2

Single Player : 20 bots suggested. to add so many - open console
and type /sv_maxclients 20, then manually add bots
via escape menu->add bot.

Weapons : BFG x2, L.Gun x2, Plasma Gun x6, Railgun x10,
Rocketlauncher x10, Shotgun x10.
Other items : Ammo_BFG x4, Holdable medkit x2, Red Armor x4,
Yellow Armor x12, Battle Suit x2, Health x28,
Large Health x10, Mega Health x2, Invisibility x2,
Quad Damage x2, Regeneration x2.
Respawn points count: Blue x86, Red x86.
ExcessivePlus Mod is recommended (www.excessiveplus.net)! But is not neccessary.

================================ Construction =================================

Software used : GtkRadiant v1.5 and v1.6.4
(v1.6.4 for viewing error brushes only)
AAS compiler : BSPC v2.1i
Map compiler used : q3map2 2.5.17 (x64)
Build time : about 5400 seconds
Map build system : i5-3470 3.20GHz/4GB RAM Win7x64
Compile keys : BSP phase (-meta)
VIS phase (-vis -saveprt),
LIGHT phase (-light -samples 3 -bounce 8 -dirty -fastbounce)
AAS compiling (-bsp2aas -forcesidesvisible -threads 1)
Construction Time : 3 days

================================ Legal Stuff ===================================

This level is (C) 2014-2015 Titenko S. Arkadiy (arcan770077f).
You are not to include or distribute this map in any sort of commercial product
without first obtaining permission from the author. You may not mass
distribute this level via any non-electronic means, including but not limited
to compact disks, and DVDs.

Clear