This map is too tight for me! On the lowest level, the grid in floor above the lava was too repetitive, causing a weird banding thing happinin when you run across it (which made me wonder why there was a lava pit on a supposed space ship). Doors move way too slow (got shot in the back too many times waiting for them to open). The dropoff into space wasn't expected when I hopped down to grab the rail and health balls. Perhaps a star field or nebula thingy for the sky. Map is too tight for an good brawl, it feels like a Half-life level somehow. Claustriphobic.(did I spell that right?) Too many switches and elevators, which also moved too slow. The reddish connecting room with the fog isn't working, there's nothing in there and again it's way too tight. (Map making hint: Fog should only be seen on ONE face of the brush).
Cool visuals in terms of the TIE fighters, though. Too many little excursions, not enough scrappin!