Date : 12/22/2016
Filename : akutadm1.pk3
MapName : ALIEN
Author : AKUTA
Email : **email removed**
Website : www.akuta.proboards.com
Description : Remake of q3dm8 (Brimstone Abbey) with some modifications of
: the original layout. Added an upper atrium in the cathedral,
: added an additional tunnel to connect with the drowning pool.
: Also, the item placement isn't as good as I wanted it to be,
: needed to adjust it to make the bots flow through the map better.
: Map is designed with FFA in mind, with added connectivity
: and flow. Mega little to close to the RA but needed to do this
: so the bots would flow well as possible. We use this map a lot
: on my freezetag server. Map is inspired by the movie: ALIEN.
Credits : ID Software
: Senn (modified by AKUTA)
: skybox--hive (Was unable to verify who made this skybox)
: Yves Allaire evil lair for 1 texture
: Gtk-Radiant
: ALIEN model from Fallet didier. Which is really kool btw.
: CGtextures.com
: Some textures are my own.
: Sincere apologies for anyone I forgot to mention.
: Percy Duke for high wind sound
Maps :AKUTATOURNEY ---Centrifuge
:AKUTATOURNEY2---Blitz
:AKUTATOURNEY3---PowerStroke
:AKUTATOURNEY4---Military Complex
:AKUTATOURNEY5---Core Gravity Drive
:AKUTATOURNEY6---Deep Purple
:AKUTATOURNEY7---Desalination
:AKUTADM1--------ALIEN
:All can be obtained at my website: www.akuta.proboards.com
:All maps can be played at my server connect: 50.97.113.66:27960
:or connect: akuta.noghost.net
***Construction***
Base : New level made from scratch
Editor : Gtk-Radiant
Bugs : None.
Build Time : 1 week
Compile Time : 10 minutes
Music : Yes
Sounds : Yes
Bot Support : Yes
Application : FFA**8 players probably more, also depends on what mod you use etc etc...
Weapons : All
***Copyright / Permissions*** ©
Quake 3 Arena is a registered trademark of ID Software, INC. This map also
incorporates textures mainly from Senn. See above information for more details.
You may distribute this map FREELY via internet, provided you include
this TXT (readme) file and leave the archive intact with no modifications.
If you would like to use this map in any other way,
please contact me via email: **email removed** or reach me at
Special Gratitude: ID Software, because without your game this would not exist.