Outpost Omega
Outpost Omega by RENEGADE -187-
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raspatan Rep. 4510
#11   16 Apr 2021
Fast and furious FFA map. Simple design and texturing but cool gameplay. A bit too horizontal though, as the review says. Would have benefited from an extra top/underground floor.
Edited 17.46 hours after the original posting.
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BigFreakinGun unregistered
#10   21 Jul 2000
It is very annoying to go into the game, have this map not appear on the menu, get out of the game, go into the baseq3 folder and see another folder called quake3, open that, another baseq3 with the pk3 in it. Everyone knows to unzip to baseq3 anyway, so why does it make the extra folders?
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not entered unregistered
#9   04 May 2000
Has to be repaired.(ZebraEffects.)
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OozE unregistered
#8   04 May 2000
I still say very few levels I have EVER played have the awesome sound effects/ambience of this level. It's haunting...done perfectly. Nice Ren! Look forward to ur nexT!
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RENEGADE -187- unregistered
#7   03 May 2000
thanks dudes for the comments

it was my first released map so I tryed to keep it as simple as possible It was a learning level for me:) just wait till u guys see the next. More vertical action and even better connections between rooms and way better r_speeds shooting for 8000 max from the 10000 max i used as a standered for omega

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Johnny Law unregistered
#6   03 May 2000
Looks pretty good, but no level-over action if I'm remembering correctly. I.e. you could draw the floorplan with few or no overlaps. Not to my tastes, so I don't have it around anymore.

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OO7MIKE unregistered
#5   03 May 2000
Fun fun fun. The funest map i have played today. It plays like an Id map. I just wish it had another level to it. No matter it was fun and it looked pretty good. 8/10 It was fun and i dont care how basic it is...i had fun! Technicly speaking the design was good but it needed more archetecture and eye candy to be perfect...but who cares i had fun!!!
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Niptlar unregistered
#4   03 May 2000
Item selection/placement, visuals, etc... are good. The level is a little bland, but the gameplay is there. Was the megahealth really necessary? RJs are very overrated.

Well, like I said, this is a very good map. (8)

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SiCdeth unregistered
#3   02 May 2000
i think this map is pretty good, i didnt find any mess ups in the texturing or layout (like overlapping brushes)

the gameplay was really good too, the bots navigated this map like they grew up living there! overall good map with good design, but kinda bland.

(8)

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OozE unregistered
#2   02 May 2000
Ah, Tigger-on! U finally found this level or someone sent it to you! Good. This is the level I was raving about to u a bit back, but didn't remember where I'd found it! What I really liked about it was the atmosphere, and the bots seem to like it plenty too. An excellent level that is chock full of great sounds and mood. A keeper in my book, but I'm also certain that u have 'been there done that'...to me, however, it's worth doing again (kinda like a cannonball, lol).

Have fun!

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MogWaEE unregistered
#1   02 May 2000
Pros: Nicely executed... fast gameplay.

cons: Been there, done that. When maps like the ones included in meatpak2 are released to the public, it sets a new standard, and people expect more (I know I do).

Nevertheless. it's a good map (I liked rene1q3 better though) which plays well... but I think that i'm getting tired of the goo'ol' gothic look.

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