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:hugs: @HelterSkeleton
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of all your 2012 releases i like this one the best. in all of them you have used architecture quite well to break up the map and make weapons and items hard to control. i have a personal preference for the warmer textures. I like the browns and greens. where this stands out is in the use of ya/mh/ra. they are not easy to all grab at once but having them all on the map allows players to make use of some very strategic rocket jumps and plasma climbs. there were a few opportunities in onion but of course because of the health distribution and only one armour i think - ra - it's just too chancey to do it. nice job.
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Simple map in quake style, with good gameplay.
I've found nice camping point on RA. Since all respawns are around us, the only need is RL and lot of spawn-frags guaranted.
7/10
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The textures really do give it an industrial look doesn't it?!. Pretty cool map indeed. 7/10
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