Thank you all for your comments. I read them all and some of them are valuable for the version 2 of the WTF-Q3A MapPack. The 6 maps you are playing with for now will be modified or enhanced for version 2. Also more maps in the MapPack version 2, about 15 in all, from different very good mappers around the word. Coming soon.
BerneyBoy
because very small Maps that support CTF and are fun for 2 players.. are damn rare !..
I hope there'll be more like this.. ;-) Berney.. fire up the radiant !... please please please...
I think this is real imaginative mapping. The author has only used what's available in vanilla Q3 mapping and has churned a whole pack of novel gameplay.
The maps may not be high detail, but how many maps that get highly rated usually are? The build quality and texturing are, I think, faultless.
I really dig the way BerneyBoy has selected only one gun and one powerup for each map - almost like each one is a temple to that particular weapon. I was amazed how successful I was with the GL once I had to rely on it.
The Plasmagun map is my favorite, which is saying something since the PG is not my favorite weapon. It contains probably the only useful Flight Runes in Quake 3 :)
BerneyBoy obviously has good understanding of the visual aspects of Quake 3 as well as the items and tactics. He's put it all together as something novel, and he must be commended for both originality and hard work - these maps ARE more than just gimmicks.
So you might not play them all for as long as some of your hardcore favorites because the gameplay here is pretty one dimensional. But that's the point. Play them with your mates, and a refreshingly new type of fragfun can be had by all.
Think of this pak as a late Xmas present - six nifty lil stocking fillers all beautifully giftwrapped.
I'm attending a LAN party next Sunday, and WTF is my top priority - thanx BB.
map 6 BFG frag fest .. fun for a little while .
i've never seen 2 flags in the same base before and thought it quite a novel idea and messing with the gravity showed your imaginative thinking .
looking forward to your next project .
map 1 was small and seem to mimick parts of q3dm1 .
map 2 was different , with the gravity settings slightly lowered once accustomed to it was good practice for my railing.
map 3 , thought playing with only grenades was not much fun . the overlapped brush joining the 2 bases in the water was a turn off .
map 4 had zero replay value , 3 minutes of flying then bumping into bots in the very small windows was annoying
map 5 was visually better with a lot more detail and atmosphore present . a novel map but i really think this should have been the rail map .
i liked it though
map 6 was fun , getting sick of the same skybox though . the detailing here in this map shows what great things we can hope for from you in the future .
overall a 7 .. really a 6 but an extra point for originality.
p.s. a reviewer who doesn't like ctf should not have reviewed this map .
-Octovus
P.S. 8 from me though some maps get a 10 and some would earn 5s.