nice to see you released the map :)
Am downloading it now (latest version or whatever it is)
don't worry about the bot dumbness tho, coz they just are dumb :)
and the hotties are jumpin'.
Grazer Station is a full on primo, er, pumpkin.
I give this one a 9
No framerate problems whatsoever on my (high-end) machine. Runs faster than some of the id maps.
The first CTF map I've come across that is has a truly original structure.
Thanks for all the hard work.
I just have to respond to that hint brushes comment though... I will match my hint brush kung-fu against yours any time. :-) Much of the map's design time went into very aggressive reduction of r_speeds through hint and detail brush usage, and in online play it should provide fps comparable to or better than most other CTF maps. If you really want to understand why bots chew up the CPU check out the news items at the map's website (www.clanplaid.net/quake/jlctf1/). It has nothing to do with hint brushes, and little to do with map design other than in the very large sense of "don't design a map anything like this; make it like something else entirely". (Which could be said for the bot pathing problems as well.) This time out, that wasn't an option I chose to explore :-) because this was the map I wanted to make.
All righty, y'all don't need the map author "hovering" over the comments thread so that's it from me. In a nutshell: Glad some of you like it, sorry for the bot problems. Hope to meet some of you online playing this map.
PII450/128 Ram drops to 9 frames;
it would be to the benefit of the map maker to look at other praised maps and shoot for similar fps on their systems. Maps like Japanese Chastles the Lunarian run and look like dreams. Has nothing to do with texture compression and everything to do with map design and proper use of hint brushes.
Liked the outside base;
won't accept the framerate
delete
Unless you're talking about playing with a lot of bots... a lot of bots would do some nasty judo on midrange CPUs (see the map's web site for a few details about that). Shouldn't be that way in online play tho.
i have
PIII 450
128 pc100 ram
GeForce DDR
I am useing 513 drivers with s3tc turned on.
all I get is 10-15 FPS in some parts.
this is a joke.
any sugestions?
This map rocks, dl it. For heavens sakes it was made by a STANFORD GRAD STUDENT. WHAT MORE CAN YOU ASK FOR?
I do apologize for their numbskulledness (or mine, depending on how you look at it). If you'd like to play against human-type peoples, check out Stoogeville CTF (198.147.221.120). Busy server, also has Japanese Castles in rotation. I've also got the map on kitty1's CTF server (see kitty1.stanford.edu/), and I noticed that there's a server in LvL's list that's running it in a DM rotation -- it will be interesting to see if they can pack enough players in there. :-)
Only nitpicks: The bot unintelligence (but you warned me in the readme). This map would rock on a LAN.
Keep up the good work.
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