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awesome visuals and great use of the dsi textures: a very futuristic sci-fi aesthetic. Reminiscent of Q3s Space Chamber, with its subtle inflections and pitfalls suggesting a complex inhabiting the void. unfortunately it suffers from routing issues with its reliance on tight , precarious pathways, pitfalls and pads allowing you to navigate in only one direction to obtain an item. Leading to a lot of corridor fights, faulting, and the odd angled pot shot. But visually very interesting.
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